Milashka2002

CL
68 matches tracked
Last updated:

How does Milashka2002 play?

Rating 0.78 (from 5 matches) K/R 0.64 ADR 72.1 from 68 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.78
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.13 ConsistencyShare of matches with a rating of 0.90 or higher. 40%
Rating from 5 of 68 matches
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 average. More 1v1 and 1v2 wins than the level 10 average. Rarely on the AWP.
Multi-killsClutcherRifler
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (5 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 2% no comparison
Opening duels won 18% no comparison

Clutch

Last one alive
Clutch 1v1 won 0% no comparison
Clutch 1v2 won 33% no comparison
Clutch kills per match 1.8 no comparison

Weapons and aim

Average
Where do the kills come from?

0.92 kills per death. 0.12 below the level 10 average (1.04).

Headshot rate 55%+4 pp better than 76%
AWP share of kills 6% no comparison
K/D 0.92−0.12 better than 12%
Pistol kills per match 2.2
Knife kills 5 in 68 matches

Impact

Weakness
Damage and big rounds

Averages 1.6 round MVPs per match. 0.8 below the level 10 average (2.4).

2K rounds 5.0% no comparison
3K rounds 1.0% no comparison
MVPs per match 1.6−0.8 better than 1%
4Ks and aces 2x 4K, 0 aces in 5 matches

Utility and deaths

Average
Nades, flashes and deaths

Milashka2002 dies in 70 of 100 rounds. 1 percentage point below the level 10 average (71%). Lower is better.

Utility hit rate 15% no comparison
Utility damage per round 2.0 no comparison
Enemies flashed per round 0.37 no comparison
Deaths per round 70%−1 pp better than 67%

Progress

One value per month, dashed line is the level 10 average
Whether Milashka2002 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 6 matches from the last 3 months and 62 before.

Kills per round (K/R)

0.68
JunJulAugSepOct

Patterns

From the last 68 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −40 ELO
21 matches · 48% win rate
In match 1 of the day −17 ELO
24 matches · 42% win rate

Milashka2002 loses the most ELO on Mirage: −40 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 0.97 · Mirage
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 27 · Mirage

Maps in detail

from the last 68 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 221
62% better than 82%
0.62 better than 4%
71.6 better than 8%
0.90-
48% of 44 duels better than 31%
50% of 8 situations better than 82%
Mirage21
48% better than 35%
0.66 better than 13%
75.1 better than 20%
0.97-
63% of 68 duels better than 96%
50% of 10 situations better than 83%
Ancient14
29% -
0.64 -
70.2 -
0.60-
38% of 40 duels -
25% of 4 situations -
Anubis5
40% -
0.63 -
71.4 -
0.73-
40% of 10 duels -
0% of 2 situations -
Nuke4
25% -
0.52 -
56.2 -
0.72-
0% of 4 duels -
-
Inferno3
67% -
0.77 -
83.8 -
-
71% of 7 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Milashka2002 plays

Across 68 matches Milashka2002 averages K/R 0.64 and ADR 72.1; the rating across the 5 rated matches is 0.78. Biggest strength: Headshot rate at 55%, better than 76% of level 10 players. Most room to improve: Damage per round (ADR) at 72.1, better than only 5% of level 10 players. Averages 13.7 kills per match with 55% headshots. The strongest map is Dust 2 with a 62% win rate in 21 matches. In 5 matches with detailed stats: 2 4Ks and 0 aces. Milashka2002 loses the most ELO on Mirage (−40 ELO, win rate 48%). Things go best on Dust 2 (+54 ELO, win rate 62%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.