Mehtis
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (289 matches).
Compared with 1,862 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 13% of rounds and so well above the average (10%).
Clutch
Average32% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average47% headshots and so clearly below the average (50%).
Impact
Strength2.7 MVPs per match and so well above the average (2.3).
Utility and deaths
AverageDied in 75% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.82. Last 3 months: 0.79 (at the start 0.71). Clearly above the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.13. Last 3 months: 1.07 (at the start 0.99). Clearly above the average (1.02).
Damage per round (ADR)
Best month: August 2026 with 94.9. Last 3 months: 91.2 (at the start 83.8). Well above the average (80.2).
Share of headshot kills
Best month: October 2026 with 51%. Last 3 months: 47% (at the start 43%). Clearly below the average (50%).
Matches won (win rate)
Best month: October 2026 with 56%. Last 3 months: 50% (at the start 46%). Just above the average (49%).
Best month: October 2026 with 2,217. Last 3 months: 2,188 (at the start 1,933).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 35%.
Patterns
From the last 325 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Mehtis loses the most ELO in match 2 of the day: −129 ELO, 38% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Cache
- Highest rating in a match: 2.55 · Inferno
- Most kills in a match: 52 · Dust 2
Maps in detail
from the last 325 matchesCompared with players on the same level who have at least 15 matches on the map.
How Mehtis plays
Across 325 matches Mehtis averages K/R 0.78, ADR 90.7 and a rating of 1.06. Biggest strength: Damage per round (ADR) at 90.7, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 75%, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 47% headshots. The strongest map is Cache with a 62% win rate in 26 matches. In 138 of 325 matches the rating was 1.10 or higher (42%), in 102 it was below 0.90. In 289 matches with detailed stats: 64 4Ks and 4 aces. Best month by rating: August 2026 at 1.13. Mehtis loses the most ELO in match 2 of the day (−129 ELO, win rate 38%). Things go best on Dust 2 (+89 ELO, win rate 48%). Match no. 3 of the day goes best: 59% win rate, +14 ELO. Improved over the last three months: K/R +0.08, Rating +0.08, ADR +7.4, Headshots +4 pp, Win rate +4 pp, ELO +255. Last 30 days: 115 matches, win rate 54%, net ELO +6.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.