Max-dit-le-Z

France
On FACEIT since 2026 67 matches tracked 21 matches in 30 days
Last updated:

How does Max-dit-le-Z play?

Rating 1.07 K/R 0.76 ADR 81.6 from 67 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83% on level 7
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 67 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 24% good 1.10 to 1.29 18% normal 0.90 to 1.09 34% weak 0.75 to 0.89 16% very weak below 0.75 7%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. Higher headshot rate than the level 7 average.
ClutcherHeadshots
better than most on level 7 about average weaker than most

Compared with 1,203 players on level 7, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

Max-dit-le-Z gets the first kill in 7 of 100 rounds. 3 percentage points below the level 7 average (10%).

Rounds with first kill 7%−3 pp better than 10%
Opening duels won 52%+2 pp better than 71%

Clutch

Average
Last one alive

Averages 2.6 kills per match as the last one alive. 0.9 above the level 7 average (1.7).

Clutch 1v1 won 24%−15 pp better than 3%
Clutch 1v2 won 30%+9 pp better than 91%
Clutch kills per match 2.6+0.9 better than 98%

Weapons and aim

Strength
Where do the kills come from?

1.10 kills per death. 0.10 above the level 7 average (1.00).

Headshot rate 52%+6 pp better than 80%
AWP share of kills 6%−5 pp better than 37%
K/D 1.10+0.10 better than 89%
Pistol kills per match 2.5
Knife kills 1 in 67 matches

Impact

Average
Damage and big rounds

Max-dit-le-Z gets exactly 3 kills in 4.3 of 100 rounds. 0.4 percentage points above the level 7 average (3.9%).

2K rounds 13.3%+0.1 pp better than 59%
3K rounds 4.3%+0.4 pp better than 74%
MVPs per match 2.1−0.2 better than 39%
4Ks and aces 9x 4K, 2 aces in 67 matches

Utility and deaths

Average
Nades, flashes and deaths

Max-dit-le-Z dies in 69 of 100 rounds. 3 percentage points below the level 7 average (72%). Lower is better.

Utility hit rate 34%−1 pp better than 44%
Utility damage per round 5.5+1.3 better than 80%
Enemies flashed per round 0.22−0.05 better than 41%
Deaths per round 69%−3 pp better than 89%

Progress

One value per month, dashed line is the level 7 average
Whether Max-dit-le-Z is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 67 matches, all from the last 3 months.

Kills per round (K/R)

0.71
AugSepOct

Patterns

From the last 67 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −34 ELO
24 matches · 54% win rate

Max-dit-le-Z loses the most ELO on Dust 2: −34 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Inferno
  2. Most kills in a match: 29 · Dust 2
  3. Highest rating in a match: 1.77 · Anubis

Maps in detail

from the last 67 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
54% better than 65%
0.73 better than 58%
79.9 better than 55%
1.05 better than 69%
50% of 70 duels on par
35% of 23 situations better than 45%
Inferno17
53% better than 55%
0.83 better than 92%
85.8 better than 81%
1.16 better than 91%
54% of 56 duels better than 70%
25% of 8 situations better than 23%
Mirage7
57% -
0.83 -
93.9 -
1.16-
50% of 22 duels -
0% of 3 situations -
Anubis6
67% -
0.77 -
78.5 -
1.07-
65% of 20 duels -
29% of 7 situations -
Nuke6
17% -
0.69 -
76.5 -
0.97-
41% of 17 duels -
0% of 6 situations -
Ancient5
40% -
0.71 -
72.9 -
0.94-
63% of 16 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Max-dit-le-Z plays

Across 67 matches Max-dit-le-Z averages K/R 0.76, ADR 81.6 and a rating of 1.07. Biggest strength: K/D at 1.10, better than 89% of level 7 players. Most room to improve: Clutch 1v1 won at 24%, better than only 3% of level 7 players. Averages 17.2 kills per match with 52% headshots. The strongest map is Dust 2 with a 54% win rate in 24 matches. In 28 of 67 matches the rating was 1.10 or higher (42%), in 16 it was below 0.90. In 67 matches with detailed stats: 9 4Ks and 2 aces. Max-dit-le-Z loses the most ELO on Dust 2 (−34 ELO, win rate 54%). Last 30 days: 21 matches, win rate 57%, net ELO +18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.