Mattynator_
How does Mattynator_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (91 matches).
Compared with 1,425 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average13% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average0.90 K/D and so clearly below the average (1.01).
Impact
Weakness1.7 MVPs per match and so well below the average (2.3).
Utility and deaths
Average41% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.70. Last 3 months: 0.64 (at the start 0.65). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 0.97. Last 3 months: 0.88 (at the start 0.97). Well below the average (1.01).
Damage per round (ADR)
Best month: October 2026 with 76.5. Last 3 months: 72.3 (at the start 75.6). Clearly below the average (79.8).
Share of headshot kills
Best month: August 2026 with 48%. Last 3 months: 47% (at the start 45%). Right on the average (47%).
Matches won (win rate)
Best month: July 2026 with 71%. Last 3 months: 43% (at the start 71%). Well below the average (51%).
Best month: September 2026 with 1,849. Last 3 months: 1,564 (at the start 1,751).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 56%.
Patterns
From the last 112 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Mattynator_ loses the most ELO on Mirage: −26 ELO, 56% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.73 · Ancient
- Most kills in a match: 33 · Anubis
- Longest win streak: 7 wins in a row · Mirage
Maps in detail
from the last 112 matchesCompared with players on the same level who have at least 15 matches on the map.
How Mattynator_ plays
Across 112 matches Mattynator_ averages K/R 0.64, ADR 72.9 and a rating of 0.90. Biggest strength: Utility hit rate at 41%, better than 85% of level 8 players. Most room to improve: 3K rounds at 2.6%, better than only 5% of level 8 players. Averages 14.1 kills per match with 47% headshots. The strongest map is Ancient with a 69% win rate in 16 matches. In 27 of 112 matches the rating was 1.10 or higher (24%), in 64 it was below 0.90. In 91 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: July 2026 at 0.97. Mattynator_ loses the most ELO on Mirage (−26 ELO, win rate 56%). Things go best on Dust 2 (+18 ELO, win rate 32%). Match no. 3 of the day goes best: 65% win rate, −27 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: Rating −0.09, Win rate −28 pp, ELO −187. Unchanged in recent months: K/R at 0.64, ADR at 72.3. Last 30 days: 39 matches, win rate 41%, net ELO −15.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.