Marpehhh

Ukraine
181 matches tracked 181 matches in 30 days
Last updated:

How does Marpehhh play?

Rating 1.06 K/R 0.78 ADR 79.1 from 181 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 62%
Rating spread from 181 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 17% normal 0.90 to 1.09 19% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More first kills per match than the level 10 average.
AWPerEntry
better than most on level 10 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 13%+3.0 pp better than 83%
Opening duels won 54%+3 pp better than 71%

Clutch

Weakness
Last one alive
Clutch 1v1 won 29%−10 pp better than 8%
Clutch 1v2 won 20%−1 pp better than 41%
Clutch kills per match 1.3−0.3 better than 17%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 53%+2 pp better than 64%
AWP share of kills 21%+10 pp better than 88%
K/D 1.06+0.03 better than 58%
Pistol kills per match 2.9
Knife kills 8 in 181 matches

Impact

Average
Damage and big rounds
Rounds with 2K 14.3%+1.0 pp better than 70%
Rounds with 3K 4.0%−0.1 pp better than 45%
MVPs per match 2.30.0 level
4Ks and aces 40x 4K, 3 aces in 181 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 33%−2 pp better than 38%
Utility damage per round 2.7−1.4 better than 12%
Enemies flashed per round 0.25−0.05 better than 35%
Rounds with a death 74%+2.0 pp better than 18%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.74
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.82.

Patterns

From the last 181 matches, each row based on 20+ matches.

Where does the ELO go?

On Ancient −139 ELO
43 matches · 58% wins
On Dust 2 −106 ELO
45 matches · 56% wins
On Mirage −62 ELO
56 matches · 41% wins

Marpehhh loses the most ELO on Ancient: −139 ELO, 58% wins

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Ancient
  2. Highest rating in a match: 2.17 · Dust 2
  3. Most kills in a match: 35 · Anubis

Maps in detail

from the last 181 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
41% better than 13%
0.76 better than 59%
77.1 better than 30%
1.03–
52% of 298 duels level
27% of 22 situations better than 19%
Dust 245
56% better than 64%
0.78 better than 69%
78.4 better than 38%
1.05–
58% of 236 duels better than 83%
28% of 25 situations better than 23%
Ancient43
58% better than 69%
0.79 better than 71%
79.7 better than 41%
1.06–
53% of 220 duels better than 59%
25% of 24 situations better than 21%
Anubis21
48% better than 34%
0.87 better than 93%
86.7 better than 77%
1.21–
51% of 127 duels better than 43%
33% of 9 situations better than 34%
Nuke12
33% –
0.78 –
79.5 –
1.04–
61% of 54 duels –
57% of 7 situations –
Inferno4
25% –
0.59 –
69.4 –
0.78–
47% of 19 duels –
17% of 6 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Marpehhh plays

Across 181 matches Marpehhh averages K/R 0.78, ADR 79.1 and a rating of 1.06. Biggest strength: Rounds with first kill at 13%. That is better than 83% of players on level 10. Most room to improve: Clutch 1v1 won at 29%. That is better than only 8% of players on level 10. On average 16.7 kills per match, 53% of them headshots. The strongest map is Ancient with a 58% win rate in 43 matches. In 78 of 181 matches the rating was 1.10 or higher (43%), in 68 it was below 0.90. In 181 matches with detailed stats: 40 4Ks and 3 aces. Best month by rating: September 2026 at 1.13. Marpehhh loses the most ELO on Ancient (−139 ELO, win rate 58%). Things go best in match 3 of the day (+12 ELO, win rate 58%). Last 30 days: 181 matches, win rate 49%, ELO balance −393.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.