Mark3341

BY
55 matches tracked 47 matches in 30 days
Last updated:

How does Mark3341 play?

Rating 1.11 K/R 0.77 ADR 84.7 from 55 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 55 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 15% normal 0.90 to 1.09 36% weak 0.75 to 0.89 15% very weak below 0.75 9%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 3 average. More damage per round than the level 3 average.
ClutcherDamage
better than most on level 3 about average weaker than most
Level 3

Compared with 849 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (9%).

Rounds with first kill 6%−3 pp · Ø 9% better than 9%
Opening duels won 48%+1 pp · Ø 47% better than 57%

Clutch

Average
Last one alive

3.3 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 76%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 63%
Clutch kills per match 3.3+1.7 · Ø 1.6 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so well above the average (0.92).

Headshot rate 31%−11 pp · Ø 42% better than 4%
AWP share of kills 12%+2 pp · Ø 10% better than 62%
K/D 1.15+0.23 · Ø 0.92 better than 99%
Pistol kills per match 1.5
Knife kills 1 in 55 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so well above the average (3.5%).

2K rounds 13.8%+1.5 pp · Ø 12.3% better than 87%
3K rounds 5.0%+1.5 pp · Ø 3.5% better than 96%
MVPs per match 2.2+0.2 · Ø 2.0 better than 78%
4Ks and aces 9x 4K, 0 aces in 55 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (74%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 74%
Utility damage per round 5.8+1.9 · Ø 3.9 better than 86%
Enemies flashed per round 0.33+0.11 · Ø 0.22 better than 76%
Deaths per round 67%−7 pp · Ø 74% better than 99%

Progress

One value per month, dashed line is the level 3 average
Whether Mark3341 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 55 matches, all from the last 3 months.

Kills per round (K/R)

0.79
SepOct

Patterns

From the last 55 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 0:00 and 6:00 −120 ELO, win rate 42%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Most kills in a match: 32 · Ancient
  3. Highest rating in a match: 2.28 · Anubis

Maps in detail

from the last 55 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 219
42% better than 27%
0.80 better than 94%
88.2 better than 95%
1.15 better than 96%
50% of 54 duels better than 65%
40% of 20 situations better than 62%
Anubis14
43% -
0.80 -
87.1 -
1.12-
67% of 30 duels -
37% of 19 situations -
Ancient10
50% -
0.72 -
78.9 -
1.00-
40% of 42 duels -
40% of 10 situations -
Mirage9
56% -
0.73 -
78.6 -
1.09-
41% of 22 duels -
40% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Mark3341 plays

Across 55 matches Mark3341 averages K/R 0.77, ADR 84.7 and a rating of 1.11. Biggest strength: K/D at 1.15, better than 99% of level 3 players. Most room to improve: Headshot rate at 31%, better than only 4% of level 3 players. Averages 16.7 kills per match with 31% headshots. The strongest map is Ancient with a 50% win rate in 10 matches. In 22 of 55 matches the rating was 1.10 or higher (40%), in 13 it was below 0.90. In 55 matches with detailed stats: 9 4Ks and 0 aces. Last 30 days: 47 matches, win rate 47%, net ELO −142.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.