Mano_Cocadas

Brazil
On FACEIT since 2024 89 matches tracked 47 matches in 30 days
Last updated:

How does Mano_Cocadas play?

Rating 0.97 (from 68 matches) K/R 0.67 ADR 74.4 from 89 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 68 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 24% normal 0.90 to 1.09 18% weak 0.75 to 0.89 16% very weak below 0.75 26%
Player type
Clicks heads
Higher headshot rate than the level 7 average.
Headshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (48 matches).

Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 35%
Opening duels won 48%−2 pp · Ø 50% better than 34%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 41%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (46%).

Headshot rate 56%+10 pp · Ø 46% better than 94%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.94−0.06 · Ø 1.00 better than 30%
Pistol kills per match 2.7
Knife kills 3 in 89 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so slightly below the average (3.9%).

2K rounds 12.9%−0.2 pp · Ø 13.1% better than 45%
3K rounds 3.5%−0.4 pp · Ø 3.9% better than 37%
MVPs per match 2.1−0.1 · Ø 2.2 better than 39%
4Ks and aces 7x 4K, 2 aces in 48 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.0 utility damage per round and so well above the average (4.2).

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 7.0+2.8 · Ø 4.2 better than 94%
Enemies flashed per round 0.48+0.21 · Ø 0.27 better than 91%
Deaths per round 71%−1 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.07, Rating +0.10, ADR +9.7, Headshots +3 pp, Win rate +13 pp
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: September 2026 with 0.70. Last 3 months: 0.70 (at the start 0.63). Just below the average (0.72).

Patterns

From the last 89 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +50 ELO
26 matches · 35% win rate

Mano_Cocadas loses the most ELO in match 1 of the day: +50 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Inferno
  2. Highest rating in a match: 1.96 · Cache
  3. Most kills in a match: 34 · Cache

Maps in detail

from the last 89 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
44% better than 28%
0.67 better than 26%
73.1 better than 20%
0.93 better than 26%
57% of 77 duels better than 85%
44% of 9 situations better than 69%
Dust 216
38% better than 11%
0.62 better than 7%
70.6 better than 8%
0.93-
37% of 52 duels better than 2%
56% of 9 situations better than 90%
Inferno15
33% better than 6%
0.66 better than 26%
76.4 better than 36%
0.96-
45% of 56 duels better than 21%
25% of 8 situations better than 26%
Cache11
64% -
0.76 -
80.4 -
1.11-
52% of 33 duels -
60% of 5 situations -
Ancient8
50% -
0.69 -
77.5 -
0.98-
38% of 13 duels -
17% of 6 situations -
Nuke6
67% -
0.63 -
71.7 -
0.90-
46% of 28 duels -
0% of 1 situations -
Anubis4
50% -
0.59 -
70.9 -
1.31-
50% of 8 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Mano_Cocadas plays

Across 89 matches Mano_Cocadas averages K/R 0.67 and ADR 74.4; the rating across the 68 rated matches is 0.97. Biggest strength: Headshot rate at 56%, better than 94% of level 7 players. Averages 14.8 kills per match with 56% headshots. The strongest map is Cache with a 64% win rate in 11 matches. In 27 of 68 matches the rating was 1.10 or higher (40%), in 29 it was below 0.90. In 48 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: September 2026 at 1.01. Mano_Cocadas loses the most ELO in match 1 of the day (+50 ELO, win rate 35%). Things go best on Mirage (+24 ELO, win rate 44%). Improved over the last three months: K/R +0.07, Rating +0.10, ADR +9.7, Headshots +3 pp, Win rate +13 pp. Last 30 days: 47 matches, win rate 51%, net ELO +99.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.