Maks0u

France
107 matches tracked
Last updated:

How does Maks0u play?

Rating 1.02 (from 58 matches) K/R 0.69 ADR 73.1 from 107 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 58 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 14% good 1.10 to 1.29 22% normal 0.90 to 1.09 19% weak 0.75 to 0.89 21% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (12 matches).

2,250-2,499 ELO

Compared with 2,043 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 7% no comparison
Opening duels won 53% no comparison

Clutch

Last one alive
Clutch 1v1 won 22% no comparison
Clutch 1v2 won 20% no comparison
Clutch kills per match 1.6 no comparison

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (50%).

Headshot rate 47%−3 pp · Ø 50% better than 31%
AWP share of kills 5% no comparison
K/D 1.01−0.01 · Ø 1.02 better than 40%
Pistol kills per match 2.5
Knife kills 1 in 107 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 16.1% no comparison
3K rounds 3.3% no comparison
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 1x 4K, 0 aces in 12 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 32% no comparison
Utility damage per round 3.4 no comparison
Enemies flashed per round 0.32 no comparison
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Maks0u is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 17 matches from the last 3 months and 90 before.

Kills per round (K/R)

0.72
MarAprMayJunJulAugSepOct

Best month: August 2026 with 0.72.

Patterns

From the last 107 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −24 ELO
24 matches · 54% win rate
In match 2 of the day −4 ELO
26 matches · 46% win rate
On Saturdays −47 ELO, win rate 35%

Maks0u loses the most ELO on Dust 2: −24 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Inferno
  2. Highest rating in a match: 1.99 · Dust 2
  3. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
54% better than 60%
0.66 better than 13%
70.3 better than 6%
1.02 better than 44%
51% of 49 duels right on the average
17% of 6 situations better than 7%
Anubis21
48% better than 38%
0.65 better than 11%
73.3 better than 11%
0.90-
48% of 33 duels better than 34%
50% of 4 situations better than 79%
Nuke17
65% better than 73%
0.72 better than 34%
76.0 better than 23%
1.06-
69% of 26 duels better than 98%
25% of 4 situations better than 17%
Inferno15
73% better than 95%
0.72 better than 32%
75.6 better than 20%
1.20-
38% of 16 duels better than 3%
22% of 9 situations better than 10%
Overpass11
36% -
0.68 -
72.5 -
0.82-
0% of 1 duels -
-
Ancient7
29% -
0.61 -
67.3 -
0.91-
53% of 17 duels -
40% of 5 situations -
Cache7
57% -
0.75 -
76.5 -
1.05-
50% of 20 duels -
20% of 5 situations -
Mirage5
40% -
0.80 -
74.2 -
1.11-
11% of 9 duels -
20% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Maks0u plays

Across 107 matches Maks0u averages K/R 0.69 and ADR 73.1; the rating across the 58 rated matches is 1.02. Biggest strength: Deaths per round at just 68% (lower is better), better than 86% of level 10 · 2,250-2,499 ELO players. Most room to improve: Damage per round (ADR) at 73.1, better than only 9% of level 10 · 2,250-2,499 ELO players. Averages 14.6 kills per match with 47% headshots. The strongest map is Inferno with a 73% win rate in 15 matches. In 24 of 58 matches the rating was 1.10 or higher (41%), in 23 it was below 0.90. In 12 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: July 2026 at 1.05. Maks0u loses the most ELO on Dust 2 (−24 ELO, win rate 54%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.