MRX101001100

AE
180 matches tracked 80 matches in 30 days
Last updated:

How does MRX101001100 play?

Rating 1.01 (from 98 matches) K/R 0.73 ADR 83.5 from 180 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67% on level 6
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 58%
Rating spread from 98 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 15% normal 0.90 to 1.09 21% weak 0.75 to 0.89 16% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (179 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1 pp better than 35%
Opening duels won 48%−2 pp better than 37%

Clutch

Average
Last one alive
Clutch 1v1 won 29%−10 pp better than 12%
Clutch 1v2 won 18%−4 pp better than 31%
Clutch kills per match 2.0+0.3 better than 82%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 40%−5 pp better than 24%
AWP share of kills 3%−8 pp better than 19%
K/D 0.99+0.01 better than 58%
Pistol kills per match 3.1
Knife kills 9 in 180 matches

Impact

Average
Damage and big rounds
Rounds with 2K 14.0%+1.1 pp better than 77%
Rounds with 3K 4.0%+0.2 pp better than 61%
MVPs per match 2.3+0.1 better than 69%
4Ks and aces 29x 4K, 4 aces in 179 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 30%−5 pp better than 21%
Utility damage per round 4.5+0.4 better than 64%
Enemies flashed per round 0.84+0.58 better than 99%
Rounds with a death 74%+1 pp better than 40%

Progress

One value per month, dashed line is the Level 6 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: August 2026 with 0.77.

Patterns

From the last 180 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −23 ELO
31 matches · 55% wins
In match 4 of the day +22 ELO
23 matches · 43% wins
On Fridays ±0 ELO, win rate 38%

MRX101001100 loses the most ELO on Mirage: −23 ELO, 55% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Inferno
  2. Highest rating in a match: 1.87 · Mirage
  3. Longest win streak: 8 wins in a row · Inferno

Maps in detail

from the last 180 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 270
59% better than 81%
0.72 level
82.7 better than 70%
1.00 better than 53%
48% of 271 duels better than 38%
21% of 39 situations better than 10%
Anubis36
44% better than 25%
0.73 better than 54%
84.0 better than 72%
0.93 better than 26%
47% of 158 duels better than 30%
41% of 27 situations better than 60%
Mirage31
55% better than 70%
0.73 better than 58%
78.6 better than 51%
1.09 better than 79%
48% of 112 duels better than 41%
29% of 24 situations better than 26%
Ancient19
47% better than 40%
0.81 better than 88%
91.1 better than 95%
1.13-
49% of 91 duels better than 47%
46% of 13 situations better than 73%
Inferno15
67% better than 92%
0.76 better than 76%
86.5 better than 85%
0.99-
50% of 82 duels better than 55%
25% of 8 situations better than 25%
Nuke5
20% -
0.69 -
82.5 -
0.96-
46% of 28 duels -
0% of 2 situations -
Cache3
0% -
0.67 -
76.9 -
0.84-
25% of 4 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MRX101001100 plays

Across 180 matches MRX101001100 averages K/R 0.73 and ADR 83.5; the rating across the 98 rated matches is 1.01. Most room to improve: Clutch 1v1 won at 29%. That is better than only 12% of players on level 6. On average 16.1 kills per match, 40% of them headshots. The strongest map is Inferno with a 67% win rate in 15 matches. In 36 of 98 matches the rating was 1.10 or higher (37%), in 41 it was below 0.90. In 179 matches with detailed stats: 29 4Ks and 4 aces. Best month by rating: October 2026 at 1.04. MRX101001100 loses the most ELO on Mirage (−23 ELO, win rate 55%). Things go best on Dust 2 (+77 ELO, win rate 59%). Last 30 days: 80 matches, win rate 46%, ELO balance +32.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 6): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.