MKKIII

Poland
151 matches tracked 33 matches in 30 days
Last updated:

How does MKKIII play?

Rating 1.10 (from 53 matches) K/R 0.76 ADR 80.3 from 151 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 70%
Rating spread from 53 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 28% normal 0.90 to 1.09 15% weak 0.75 to 0.89 8% very weak below 0.75 23%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 6 average. More first kills per match than the level 6 average. Higher headshot rate than the level 6 average.
Multi-killsEntryHeadshots
better than most on level 6 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+2.0 pp better than 79%
Opening duels won 52%+3 pp better than 70%

Clutch

Average
Last one alive
Clutch 1v1 won 29%−9 pp better than 12%
Clutch 1v2 won 35%+13 pp better than 98%
Clutch kills per match 1.8+0.1 better than 68%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 55%+10 pp better than 93%
AWP share of kills 14%+3 pp better than 68%
K/D 1.06+0.08 better than 82%
Pistol kills per match 3.3
Knife kills 9 in 151 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 13.5%+0.6 pp better than 63%
Rounds with 3K 4.7%+0.9 pp better than 86%
MVPs per match 2.6+0.4 better than 90%
4Ks and aces 25x 4K, 3 aces in 116 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 31%−4 pp better than 27%
Utility damage per round 3.7−0.4 better than 44%
Enemies flashed per round 0.39+0.12 better than 83%
Rounds with a death 71%−2.0 pp better than 75%

Progress

One value per month, dashed line is the Level 6 average
▲ Improved
K/R +0.07, ADR +6.5, Headshots +4 pp, Win rate +6 pp, ELO +122
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.78
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.81. Last 3 months: 0.77 (at the start 0.70).

Patterns

From the last 151 matches, each row based on 20+ matches.

Where does the ELO go?

In match 3 of the day −80 ELO
23 matches · 43% wins
On Mirage −77 ELO
52 matches · 40% wins
On Dust 2 −10 ELO
39 matches · 46% wins

MKKIII loses the most ELO in match 3 of the day: −80 ELO, 43% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Mirage
  2. Highest rating in a match: 2.11 · Cache
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 151 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
40% better than 18%
0.74 better than 62%
80.2 better than 57%
1.08–
54% of 298 duels better than 72%
37% of 35 situations better than 48%
Dust 239
46% better than 37%
0.75 better than 69%
80.9 better than 62%
0.98–
46% of 188 duels better than 28%
23% of 26 situations better than 15%
Anubis25
60% better than 80%
0.78 better than 80%
81.1 better than 60%
1.21–
51% of 108 duels better than 58%
37% of 19 situations better than 54%
Cache16
50% –
0.75 –
76.2 –
1.27–
42% of 79 duels –
24% of 17 situations –
Nuke12
67% –
0.73 –
79.8 –
1.28–
57% of 54 duels –
33% of 9 situations –
Ancient5
40% –
0.81 –
79.8 –
0.88–
48% of 25 duels –
0% of 3 situations –

Compared with players on the same level who have at least 15 matches on the map.

How MKKIII plays

Across 151 matches MKKIII averages K/R 0.76 and ADR 80.3; the rating across the 53 rated matches is 1.10. Biggest strength: Headshot rate at 55%. That is better than 93% of players on level 6. Most room to improve: Clutch 1v1 won at 29%. That is better than only 12% of players on level 6. On average 16.9 kills per match, 55% of them headshots. The strongest map is Nuke with a 67% win rate in 12 matches. In 29 of 53 matches the rating was 1.10 or higher (55%), in 16 it was below 0.90. In 116 matches with detailed stats: 25 4Ks and 3 aces. Best month by rating: October 2026 at 1.16. MKKIII loses the most ELO in match 3 of the day (−80 ELO, win rate 43%). Things go best on Anubis (+25 ELO, win rate 60%). Improved over the last three months: K/R +0.07, ADR +6.5, Headshots +4 pp, Win rate +6 pp, ELO +122. Last 30 days: 33 matches, win rate 52%, ELO balance +57.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 6): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.