MISEWEN

Russia
On FACEIT since 2020 104 matches tracked 36 matches in 30 days
Last updated:

How does MISEWEN play?

Rating 1.23 K/R 0.91 ADR 97.2 from 104 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 104 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 32% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 6% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (97 matches).

2,500-2,749 ELO

Compared with 2,339 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 56%+5 pp · Ø 51% better than 81%

Clutch

Average
Last one alive

23% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 23%−15 pp · Ø 38% better than 2%
Clutch 1v2 won 20%0 pp · Ø 20% right on the average
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (51%).

Headshot rate 43%−8 pp · Ø 51% better than 11%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.19+0.16 · Ø 1.03 better than 86%
Pistol kills per match 2.8
Knife kills 5 in 104 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.3% of rounds and so well above the average (4.0%).

2K rounds 16.8%+3.4 pp · Ø 13.4% better than 97%
3K rounds 6.3%+2.3 pp · Ø 4.0% better than 97%
MVPs per match 2.8+0.5 · Ø 2.3 better than 87%
4Ks and aces 29x 4K, 7 aces in 97 matches

Utility and deaths

Average
Nades, flashes and deaths

0.02 enemies flashed per round and so well below the average (0.31).

Utility hit rate 39%+4 pp · Ø 35% better than 81%
Utility damage per round 2.6−1.5 · Ø 4.1 better than 11%
Enemies flashed per round 0.02−0.29 · Ø 0.31 better than 1%
Deaths per round 77%+5 pp · Ø 72% better than 3%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether MISEWEN is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 97 matches from the last 3 months and 7 before.

Kills per round (K/R)

0.90
JulAugSepOct

Best month: July 2026 with 0.96.

Patterns

From the last 104 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −43 ELO
22 matches · 41% win rate
In match 1 of the day −36 ELO
26 matches · 42% win rate
On Saturdays −13 ELO, win rate 29%

MISEWEN loses the most ELO in match 2 of the day: −43 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Ancient
  2. Highest rating in a match: 2.64 · Ancient
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 104 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient26
50% better than 38%
0.96 better than 99%
101.0 better than 98%
1.30 better than 97%
61% of 148 duels better than 89%
20% of 15 situations better than 12%
Mirage26
50% better than 42%
0.86 better than 89%
92.2 better than 90%
1.16 better than 82%
54% of 183 duels better than 64%
38% of 13 situations right on the average
Dust 222
50% better than 43%
0.91 better than 96%
97.6 better than 97%
1.24 better than 92%
54% of 121 duels better than 63%
40% of 5 situations better than 54%
Inferno9
22% -
0.90 -
96.4 -
1.24-
50% of 72 duels -
33% of 9 situations -
Anubis8
38% -
0.97 -
98.5 -
1.30-
63% of 59 duels -
0% of 7 situations -
Cache6
50% -
0.85 -
95.9 -
1.10-
41% of 32 duels -
0% of 2 situations -
Nuke4
50% -
0.89 -
103.1 -
1.24-
61% of 28 duels -
0% of 2 situations -
Vertigo3
67% -
0.94 -
104.5 -
1.15-
75% of 20 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MISEWEN plays

Across 104 matches MISEWEN averages K/R 0.91, ADR 97.2 and a rating of 1.23. Biggest strength: Rounds with first kill at 17%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 23%, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 19.7 kills per match with 43% headshots. The strongest map is Dust 2 with a 50% win rate in 22 matches. In 64 of 104 matches the rating was 1.10 or higher (62%), in 18 it was below 0.90. In 97 matches with detailed stats: 29 4Ks and 7 aces. Best month by rating: July 2026 at 1.31. MISEWEN loses the most ELO in match 2 of the day (−43 ELO, win rate 41%). Last 30 days: 36 matches, win rate 39%, net ELO −42.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.