MAFI0ZZI06

TN
135 matches tracked 11 matches in 30 days
Last updated:

How does MAFI0ZZI06 play?

Rating 0.96 (from 46 matches) K/R 0.72 ADR 76.0 from 135 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19% on level 10
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 50%
Rating spread from 46 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 13% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 37%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−2 pp better than 28%
Opening duels won 49%−2 pp better than 31%

Clutch

Average
Last one alive
Clutch 1v1 won 38%−1 pp better than 47%
Clutch 1v2 won 21%0 pp level
Clutch kills per match 1.4−0.2 better than 30%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 46%−5 pp better than 24%
AWP share of kills 9%−2 pp better than 51%
K/D 1.00−0.03 better than 36%
Pistol kills per match 2.7

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.2%−1.1 pp better than 18%
Rounds with 3K 3.6%−0.5 pp better than 28%
MVPs per match 2.1−0.2 better than 24%
4Ks and aces 12x 4K, 1 ace in 69 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 29%−6 pp better than 15%
Utility damage per round 1.8−2.3 better than 3%
Enemies flashed per round 0.22−0.08 better than 29%
Rounds with a death 72%+1 pp better than 44%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 46%
▼ Got worse
K/R −0.09, ADR −6.6, Win rate −10 pp, ELO −127

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: June 2026 with 0.78. Last 3 months: 0.67 (at the start 0.76).

Patterns

From the last 135 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −75 ELO
29 matches · 45% wins
In match 3 of the day −53 ELO
20 matches · 40% wins
Between 12:00 and 18:00 −70 ELO, win rate 44%
On Sundays −24 ELO, win rate 35%

MAFI0ZZI06 loses the most ELO on Dust 2: −75 ELO, 45% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.07 · Nuke
  2. Longest win streak: 6 wins in a row · Mirage
  3. Most kills in a match: 36 · Mirage

Maps in detail

from the last 135 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
50% better than 42%
0.74 level
78.0 better than 35%
0.99 better than 35%
46% of 247 duels better than 21%
43% of 21 situations better than 65%
Dust 229
45% better than 26%
0.67 better than 17%
71.4 better than 9%
1.01-
48% of 105 duels better than 31%
27% of 11 situations better than 20%
Anubis16
56% better than 63%
0.70 better than 28%
75.1 better than 18%
0.94-
47% of 62 duels better than 24%
50% of 6 situations better than 77%
Nuke6
50% -
0.79 -
81.3 -
1.08-
58% of 19 duels -
33% of 3 situations -
Ancient5
20% -
0.59 -
61.2 -
0.55-
53% of 15 duels -
50% of 2 situations -
Inferno5
40% -
0.66 -
76.4 -
0.66-
82% of 17 duels -
33% of 3 situations -
Cache4
75% -
0.86 -
87.0 -
0.67-
36% of 14 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MAFI0ZZI06 plays

Across 135 matches MAFI0ZZI06 averages K/R 0.72 and ADR 76.0; the rating across the 46 rated matches is 0.96. Most room to improve: Utility damage per round at 1.8. That is better than only 3% of players on level 10. On average 15.7 kills per match, 46% of them headshots. The strongest map is Anubis with a 56% win rate in 16 matches. In 13 of 46 matches the rating was 1.10 or higher (28%), in 23 it was below 0.90. In 69 matches with detailed stats: 12 4Ks and 1 aces. Best month by rating: October 2026 at 1.02. MAFI0ZZI06 loses the most ELO on Dust 2 (−75 ELO, win rate 45%). Got weaker: K/R −0.09, ADR −6.6, Win rate −10 pp, ELO −127. Unchanged in recent months: Headshots at 46%. Last 30 days: 11 matches, win rate 36%, ELO balance −53.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.