M9_1
Name history of M9_1
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does M9_1 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (229 matches).
Compared with 2,052 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (50%).
Clutch
Average35% of 1v1s won and so slightly below the average (39%).
Weapons and aim
Average45% headshots and so clearly below the average (50%).
Impact
StrengthExactly 3 kills in 4.9% of rounds and so clearly above the average (4.0%).
Utility and deaths
AverageDied in 73% of rounds and so slightly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Mar 2026.
Kills per round (K/R)
Best month: September 2026 with 0.83. Last 3 months: 0.80 (at the start 0.74). Clearly above the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.15.
Damage per round (ADR)
Best month: September 2026 with 88.1. Last 3 months: 86.3 (at the start 82.3). Clearly above the average (79.4).
Share of headshot kills
Best month: March 2026 with 46%. Last 3 months: 44% (at the start 46%). Well below the average (50%).
Matches won (win rate)
Best month: March 2026 with 56%. Last 3 months: 46% (at the start 56%). Just above the average (45%).
Best month: October 2026 with 2,354.
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 38%.
Patterns
From the last 279 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
M9_1 loses the most ELO on Ancient: −103 ELO, 55% win rate
Records and milestones
from recorded matches- Most kills in a match: 33 · Mirage
- Highest rating in a match: 2.53 · Anubis
- Longest win streak: 7 wins in a row · Mirage
Maps in detail
from the last 279 matchesCompared with players on the same level who have at least 15 matches on the map.
How M9_1 plays
Across 279 matches M9_1 averages K/R 0.79 and ADR 85.6; the rating across the 229 rated matches is 1.09. Biggest strength: 3K rounds at 4.9%, better than 78% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 45%, better than only 21% of level 10 · 2,250-2,499 ELO players. Averages 17.4 kills per match with 45% headshots. The strongest map is Anubis with a 57% win rate in 51 matches. In 106 of 229 matches the rating was 1.10 or higher (46%), in 66 it was below 0.90. In 229 matches with detailed stats: 39 4Ks and 5 aces. Best month by rating: September 2026 at 1.15. M9_1 loses the most ELO on Ancient (−103 ELO, win rate 55%). Things go best on Dust 2 (+18 ELO, win rate 32%). Match no. 2 of the day goes best: 57% win rate, +8 ELO. Improved over the last three months: K/R +0.06, ADR +4.0. Got weaker: Headshots −2 pp, Win rate −10 pp. Last 30 days: 103 matches, win rate 50%, net ELO −128.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.