M3rchal

Poland
102 matches tracked 21 matches in 30 days
Last updated:

How does M3rchal play?

Rating 1.05 K/R 0.76 ADR 87.5 from 102 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 102 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 10% good 1.10 to 1.29 30% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 14%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

Level 9

Compared with 1,720 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 52%+1 pp · Ø 51% better than 63%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 25%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so just above the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 2%−8 pp · Ø 10% better than 15%
K/D 1.05+0.03 · Ø 1.02 better than 65%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 51%
3K rounds 3.9%−0.1 pp · Ø 4.0% better than 46%
MVPs per match 2.4+0.1 · Ø 2.3 better than 68%
4Ks and aces 14x 4K, 1 ace in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

6.6 utility damage per round and so well above the average (4.3).

Utility hit rate 40%+5 pp · Ø 35% better than 81%
Utility damage per round 6.6+2.3 · Ø 4.3 better than 91%
Enemies flashed per round 0.35+0.07 · Ø 0.28 better than 71%
Deaths per round 73%+1 pp · Ø 72% better than 38%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +6 pp
= Stayed the same
Headshots at 50%
▼ Got worse
K/R −0.09, Rating −0.11, ADR −8.5, ELO −193

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.74 (at the start 0.83). Just above the average (0.73).

Patterns

From the last 102 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −21 ELO
22 matches · 50% win rate
In match 2 of the day +28 ELO
26 matches · 42% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 41%

M3rchal loses the most ELO on Dust 2: −21 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Highest rating in a match: 2.30 · Dust 2
  3. Most kills in a match: 32 · Ancient

Maps in detail

from the last 102 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
32% better than 3%
0.75 better than 60%
87.5 better than 83%
1.04 better than 59%
54% of 152 duels better than 69%
45% of 22 situations better than 70%
Ancient22
55% better than 63%
0.84 better than 90%
95.6 better than 97%
1.14 better than 86%
57% of 104 duels better than 82%
14% of 7 situations better than 5%
Dust 222
50% right on the average
0.69 better than 30%
77.2 better than 35%
0.97 better than 34%
45% of 89 duels better than 22%
42% of 12 situations better than 64%
Anubis11
36% -
0.74 -
83.7 -
0.98-
51% of 53 duels -
50% of 2 situations -
Nuke7
57% -
0.72 -
83.3 -
0.99-
46% of 39 duels -
0% of 2 situations -
Inferno5
80% -
0.79 -
97.0 -
1.08-
65% of 31 duels -
0% of 1 situations -
Cache4
100% -
0.91 -
101.2 -
1.30-
69% of 13 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How M3rchal plays

Across 102 matches M3rchal averages K/R 0.76, ADR 87.5 and a rating of 1.05. Biggest strength: Utility damage per round at 6.6, better than 91% of level 9 players. Most room to improve: Clutch 1v1 won at 33%, better than only 25% of level 9 players. Averages 16.5 kills per match with 49% headshots. The strongest map is Ancient with a 55% win rate in 22 matches. In 45 of 102 matches the rating was 1.10 or higher (44%), in 33 it was below 0.90. In 81 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: July 2026 at 1.14. M3rchal loses the most ELO on Dust 2 (−21 ELO, win rate 50%). Improved over the last three months: Win rate +6 pp. Got weaker: K/R −0.09, Rating −0.11, ADR −8.5, ELO −193. Unchanged in recent months: Headshots at 50%. Last 30 days: 21 matches, win rate 48%, net ELO +22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.