M3-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).
Compared with 1,720 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average17% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average0.94 K/D and so slightly below the average (1.02).
Impact
AverageExactly 2 kills in 12.1% of rounds and so clearly below the average (13.4%).
Utility and deaths
Average28% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.78. Last 3 months: 0.71 (at the start 0.68). Just below the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.04. Last 3 months: 0.97 (at the start 0.94). Clearly below the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 88.1. Last 3 months: 80.8 (at the start 77.9). Just above the average (80.4).
Share of headshot kills
Best month: June 2026 with 54%. Last 3 months: 51% (at the start 53%). Slightly above the average (49%).
Matches won (win rate)
Best month: July 2026 with 55%. Last 3 months: 44% (at the start 50%). Well below the average (52%).
Best month: August 2026 with 2,384. Last 3 months: 1,803 (at the start 2,065).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 48%.
Patterns
From the last 209 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
M3- loses the most ELO on Anubis: −160 ELO, 19% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.55 · Inferno
- Most kills in a match: 34 · Mirage
- Longest win streak: 6 wins in a row · Mirage
Maps in detail
from the last 209 matchesCompared with players on the same level who have at least 15 matches on the map.
How M3- plays
Across 209 matches M3- averages K/R 0.70, ADR 79.9 and a rating of 0.96. Most room to improve: Utility hit rate at 28%, better than only 10% of level 9 players. Averages 15.2 kills per match with 52% headshots. The strongest map is Dust 2 with a 53% win rate in 66 matches. In 67 of 209 matches the rating was 1.10 or higher (32%), in 89 it was below 0.90. In 140 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: October 2026 at 1.04. M3- loses the most ELO on Anubis (−160 ELO, win rate 19%). Things go best on Mirage (+66 ELO, win rate 52%). Match no. 2 of the day goes best: 56% win rate, −13 ELO. Got weaker: Headshots −2 pp, Win rate −6 pp, ELO −262. Unchanged in recent months: K/R at 0.71, Rating at 0.97, ADR at 80.8. Last 30 days: 66 matches, win rate 39%, net ELO −85.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.