M3-

USA
On FACEIT since 2015 209 matches tracked 66 matches in 30 days
Last updated:

How does M3- play?

Rating 0.96 K/R 0.70 ADR 79.9 from 209 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 209 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).

Level 9

Compared with 1,720 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 34%
Opening duels won 48%−3 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 49%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.02).

Headshot rate 52%+3 pp · Ø 49% better than 72%
AWP share of kills 1%−9 pp · Ø 10% better than 8%
K/D 0.94−0.08 · Ø 1.02 better than 22%
Pistol kills per match 2.4
Knife kills 5 in 209 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so clearly below the average (13.4%).

2K rounds 12.1%−1.3 pp · Ø 13.4% better than 21%
3K rounds 3.9%−0.1 pp · Ø 4.0% better than 46%
MVPs per match 2.1−0.2 · Ø 2.3 better than 30%
4Ks and aces 25x 4K, 2 aces in 140 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 3.3−1.0 · Ø 4.3 better than 26%
Enemies flashed per round 0.33+0.05 · Ø 0.28 better than 67%
Deaths per round 74%+2 pp · Ø 72% better than 27%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.71, Rating at 0.97, ADR at 80.8
▼ Got worse
Headshots −2 pp, Win rate −6 pp, ELO −262

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months: 0.71 (at the start 0.68). Just below the average (0.73).

Patterns

From the last 209 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −160 ELO
21 matches · 19% win rate
In match 4 of the day −116 ELO
24 matches · 38% win rate
On Mondays −29 ELO, win rate 40%

M3- loses the most ELO on Anubis: −160 ELO, 19% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.55 · Inferno
  2. Most kills in a match: 34 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 209 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 266
53% better than 58%
0.67 better than 21%
77.7 better than 38%
0.93 better than 21%
41% of 283 duels better than 8%
38% of 34 situations right on the average
Mirage64
52% better than 53%
0.73 right on the average
81.6 better than 57%
1.01 better than 48%
49% of 257 duels better than 39%
53% of 34 situations better than 85%
Ancient24
46% better than 32%
0.68 better than 25%
82.4 better than 61%
0.91 better than 17%
54% of 130 duels better than 65%
17% of 12 situations better than 7%
Anubis21
19% better than 1%
0.72 better than 41%
78.3 better than 36%
0.96 better than 27%
52% of 73 duels better than 56%
21% of 14 situations better than 14%
Nuke16
25% better than 1%
0.71 better than 35%
79.6 better than 42%
0.95 better than 20%
58% of 64 duels better than 75%
44% of 9 situations better than 67%
Cache10
40% -
0.72 -
79.5 -
0.96-
55% of 47 duels -
0% of 2 situations -
Inferno6
67% -
0.72 -
86.9 -
1.05-
58% of 26 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How M3- plays

Across 209 matches M3- averages K/R 0.70, ADR 79.9 and a rating of 0.96. Most room to improve: Utility hit rate at 28%, better than only 10% of level 9 players. Averages 15.2 kills per match with 52% headshots. The strongest map is Dust 2 with a 53% win rate in 66 matches. In 67 of 209 matches the rating was 1.10 or higher (32%), in 89 it was below 0.90. In 140 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: October 2026 at 1.04. M3- loses the most ELO on Anubis (−160 ELO, win rate 19%). Things go best on Mirage (+66 ELO, win rate 52%). Match no. 2 of the day goes best: 56% win rate, −13 ELO. Got weaker: Headshots −2 pp, Win rate −6 pp, ELO −262. Unchanged in recent months: K/R at 0.71, Rating at 0.97, ADR at 80.8. Last 30 days: 66 matches, win rate 39%, net ELO −85.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.