Lor9n

Ukraine
253 matches tracked 24 matches in 30 days
Last updated:

How does Lor9n play?

Rating 1.11 K/R 0.78 ADR 82.7 from 253 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 253 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average.
ClutcherEntry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (184 matches).

2,750-2,999 ELO

Compared with 10,593 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (11%).

Rounds with first kill 17%+6 pp · Ø 11% better than 98%
Opening duels won 56%+5 pp · Ø 51% better than 79%

Clutch

Strength
Last one alive

54% of 1v1s won and so well above the average (40%).

Clutch 1v1 won 54%+14 pp · Ø 40% better than 98%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 94%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (52%).

Headshot rate 45%−7 pp · Ø 52% better than 15%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.17+0.12 · Ø 1.05 better than 80%
Pistol kills per match 3.1
Knife kills 4 in 253 matches

Impact

Average
Damage and big rounds

3.2 MVPs per match and so well above the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 51%
MVPs per match 3.2+0.9 · Ø 2.3 better than 97%
4Ks and aces 34x 4K, 2 aces in 184 matches

Utility and deaths

Average
Nades, flashes and deaths

0.04 enemies flashed per round and so well below the average (0.32).

Utility hit rate 33%−1 pp · Ø 34% better than 41%
Utility damage per round 2.3−1.7 · Ø 4.0 better than 7%
Enemies flashed per round 0.04−0.28 · Ø 0.32 better than 1%
Deaths per round 66%−5 pp · Ø 71% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.07, Rating +0.12, ADR +4.1, Headshots +2 pp, Win rate +10 pp
= Stayed the same
Nothing clear
▼ Got worse
ELO −55

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: October 2026 with 0.81. Last 3 months: 0.79 (at the start 0.72). Clearly above the average (0.74).

Patterns

From the last 253 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −98 ELO
62 matches · 58% win rate
On Cache −77 ELO
29 matches · 62% win rate
Between 0:00 and 6:00 +35 ELO, win rate 49%
On Thursdays −210 ELO, win rate 48%

Lor9n loses the most ELO in match 1 of the day: −98 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 18 wins in a row · Dust 2
  2. Highest rating in a match: 2.85 · Ancient
  3. Most kills in a match: 53 · Cache

Maps in detail

from the last 253 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient66
64% better than 83%
0.79 better than 66%
83.9 better than 58%
1.11 better than 69%
50% of 353 duels better than 37%
38% of 37 situations right on the average
Anubis52
63% better than 79%
0.81 better than 77%
85.0 better than 68%
1.17 better than 83%
52% of 229 duels right on the average
50% of 22 situations better than 77%
Dust 242
60% better than 75%
0.75 right on the average
80.7 better than 44%
1.05 better than 46%
59% of 157 duels better than 83%
40% of 20 situations better than 55%
Cache29
62% better than 64%
0.85 better than 75%
88.0 better than 64%
1.23 better than 79%
64% of 163 duels better than 90%
29% of 17 situations better than 25%
Nuke16
63% better than 70%
0.77 right on the average
83.8 better than 55%
1.08 right on the average
54% of 76 duels better than 56%
44% of 9 situations better than 61%
Mirage12
58% -
0.73 -
78.3 -
1.08-
48% of 44 duels -
33% of 6 situations -
Inferno9
56% -
0.71 -
78.9 -
1.00-
55% of 44 duels -
0% of 3 situations -
Aim_pistol_remake5
80% -
0.58 -
63.8 -
0.96-
58% of 107 duels -
58% of 107 situations -
Mst_pistolmap_ver2.05
80% -
0.57 -
71.7 -
0.95-
57% of 103 duels -
57% of 103 situations -
Vertigo5
80% -
0.94 -
97.8 -
1.34-
66% of 29 duels -
40% of 10 situations -
Aim_redline_faceit3
67% -
0.54 -
62.1 -
0.90-
54% of 59 duels -
54% of 59 situations -
Awp_arena3
67% -
0.80 -
86.5 -
1.21-
59% of 27 duels -
50% of 10 situations -
Poseidon3
67% -
0.69 -
86.1 -
1.06-
76% of 17 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Lor9n plays

Across 253 matches Lor9n averages K/R 0.78, ADR 82.7 and a rating of 1.11. Biggest strength: Rounds with first kill at 17%, better than 98% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 2.3, better than only 7% of level 10 · 2,750-2,999 ELO players. Averages 16.4 kills per match with 45% headshots. The strongest map is Ancient with a 64% win rate in 66 matches. In 126 of 253 matches the rating was 1.10 or higher (50%), in 63 it was below 0.90. In 184 matches with detailed stats: 34 4Ks and 2 aces. Best month by rating: October 2026 at 1.15. Lor9n loses the most ELO in match 1 of the day (−98 ELO, win rate 58%). Things go best on Dust 2 (+148 ELO, win rate 60%). Match no. 3 of the day goes best: 73% win rate, +60 ELO. Improved over the last three months: K/R +0.07, Rating +0.12, ADR +4.1, Headshots +2 pp, Win rate +10 pp. Got weaker: ELO −55. Last 30 days: 24 matches, win rate 63%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.