LeqoLassss

Turkey
147 matches tracked
Last updated:

How does LeqoLassss play?

Rating 0.95 (from 126 matches) K/R 0.70 ADR 77.4 from 147 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 126 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 13% very weak below 0.75 32%
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).

Level 4

Compared with 684 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (49%).

Rounds with first kill 10%+1 pp · Ø 9% better than 58%
Opening duels won 46%−3 pp · Ø 49% better than 29%

Clutch

Weakness
Last one alive

20% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 20%−18 pp · Ø 38% better than 2%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 21%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so clearly below the average (43%).

Headshot rate 38%−5 pp · Ø 43% better than 27%
AWP share of kills 21%+10 pp · Ø 11% better than 85%
K/D 0.93−0.01 · Ø 0.94 better than 47%
Pistol kills per match 2.1
Knife kills 8 in 147 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.2% of rounds and so clearly below the average (12.5%).

2K rounds 11.2%−1.3 pp · Ø 12.5% better than 18%
3K rounds 3.4%−0.1 pp · Ø 3.5% better than 45%
MVPs per match 1.9−0.2 · Ø 2.1 better than 34%
4Ks and aces 10x 4K, 0 aces in 86 matches

Utility and deaths

Average
Nades, flashes and deaths

4.8 utility damage per round and so well above the average (3.9).

Utility hit rate 32%−3 pp · Ø 35% better than 39%
Utility damage per round 4.8+0.9 · Ø 3.9 better than 76%
Enemies flashed per round 0.29+0.06 · Ø 0.23 better than 66%
Deaths per round 75%+2 pp · Ø 73% better than 38%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
Nothing clear
= Stayed the same
Win rate at 49%, ELO at 941
▼ Got worse
K/R −0.13, Rating −0.17, ADR −12.9, Headshots −3 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.80. Last 3 months: 0.65 (at the start 0.78). Slightly below the average (0.69).

Patterns

From the last 147 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −35 ELO
20 matches · 55% win rate
On Dust 2 −2 ELO
29 matches · 48% win rate
On Mondays −14 ELO, win rate 40%

LeqoLassss loses the most ELO on Inferno: −35 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.41 · Mirage
  2. Longest win streak: 5 wins in a row · Ancient
  3. Most kills in a match: 29 · Ancient

Maps in detail

from the last 147 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
62% better than 92%
0.72 better than 62%
78.1 better than 55%
0.98 better than 58%
46% of 196 duels better than 35%
25% of 16 situations better than 21%
Dust 229
48% better than 47%
0.70 right on the average
75.4 better than 40%
0.95 better than 48%
43% of 100 duels better than 17%
14% of 14 situations better than 6%
Ancient20
40% better than 18%
0.74 better than 74%
82.1 better than 78%
0.98 better than 65%
53% of 97 duels better than 80%
36% of 11 situations better than 46%
Inferno20
55% better than 67%
0.65 better than 36%
74.7 better than 41%
0.90 better than 35%
40% of 78 duels better than 17%
33% of 3 situations better than 45%
Anubis14
50% -
0.74 -
84.9 -
1.01-
38% of 40 duels -
50% of 4 situations -
Nuke13
23% -
0.64 -
71.0 -
0.80-
34% of 47 duels -
0% of 9 situations -
Cache5
0% -
0.57 -
61.7 -
0.68-
37% of 27 duels -
0% of 3 situations -
Vertigo3
67% -
0.93 -
94.1 -
1.25-
60% of 15 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LeqoLassss plays

Across 147 matches LeqoLassss averages K/R 0.70 and ADR 77.4; the rating across the 126 rated matches is 0.95. Biggest strength: Utility damage per round at 4.8, better than 76% of level 4 players. Most room to improve: Clutch 1v1 won at 20%, better than only 2% of level 4 players. Averages 15.0 kills per match with 38% headshots. The strongest map is Mirage with a 62% win rate in 42 matches. In 46 of 126 matches the rating was 1.10 or higher (37%), in 57 it was below 0.90. In 86 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: July 2026 at 1.07. LeqoLassss loses the most ELO on Inferno (−35 ELO, win rate 55%). Things go best on Mirage (+20 ELO, win rate 62%). Got weaker: K/R −0.13, Rating −0.17, ADR −12.9, Headshots −3 pp. Unchanged in recent months: Win rate at 49%, ELO at 941. Last 30 days: 2 matches, win rate 50%, net ELO −8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.