LOUISK
How does LOUISK play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).
Opening
AverageClutch
AverageWeapons and aim
AverageImpact
AverageUtility and deaths
AverageProgress
One value per month, dashed line is the Level 10 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.78. Last 3 months: 0.74 (at the start 0.78).
Rating, 1.00 is an average match
Best month: August 2026 with 1.10.
Damage per round (ADR)
Best month: July 2026 with 84.0. Last 3 months: 80.0 (at the start 84.0).
Share of headshot kills
Best month: August 2026 with 60%. Last 3 months unchanged at 59%.
Matches won (win rate)
Best month: July 2026 with 61%. Last 3 months: 47% (at the start 61%).
Best month: August 2026 with 2,589. Last 3 months: 2,356 (at the start 2,346).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 40%.
Patterns
From the last 170 matches, each row based on 20+ matches. Times in Berlin time.Where does the ELO go?
LOUISK loses the most ELO in match 1 of the day: −120 ELO, 43% wins
Records and milestones
from recorded matches- Most kills in a match: 33 · Inferno
- Longest win streak: 7 wins in a row · Anubis
- Highest rating in a match: 2.44 · Mirage
Maps in detail
from the last 170 matchesCompared with players on the same level who have at least 15 matches on the map.
How LOUISK plays
Across 170 matches LOUISK averages K/R 0.75 and ADR 80.7; the rating across the 133 rated matches is 1.05. Biggest strength: Headshot rate at 59%. That is better than 91% of players on level 10. Most room to improve: Rounds with first kill at 8%. That is better than only 15% of players on level 10. On average 16.3 kills per match, 59% of them headshots. The strongest map is Inferno with a 59% win rate in 37 matches. In 59 of 133 matches the rating was 1.10 or higher (44%), in 47 it was below 0.90. In 133 matches with detailed stats: 27 4Ks and 3 aces. Best month by rating: August 2026 at 1.10. LOUISK loses the most ELO in match 1 of the day (−120 ELO, win rate 43%). Things go best from match 5 of the day (+151 ELO, win rate 59%). Got weaker: K/R −0.04, ADR −4.0, Win rate −14 pp. Unchanged in recent months: Headshots at 59%, ELO at 2,356. Last 30 days: 27 matches, win rate 48%, ELO balance −82.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.