L1VKOR
How does L1VKOR play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (126 matches).
Compared with 2,158 players on level 10, each player over up to their last 100 matches.
Opening
AverageL1VKOR wins 58 of 100 opening duels. 7 percentage points above the level 10 average (51%).
Clutch
AverageAverages 2.2 kills per match as the last one alive. 0.6 above the level 10 average (1.6).
Weapons and aim
Average46 of 100 kills by L1VKOR are headshots. 5 percentage points below the level 10 average (51%).
Impact
AverageAverages 2.2 round MVPs per match. 0.2 below the level 10 average (2.4).
Utility and deaths
WeaknessAverages 0.12 enemies flashed per round (12 per 100 rounds). 0.18 below the level 10 average (0.30).
Progress
One value per month, dashed line is the level 10 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.86. Last 3 months: 0.74 (at the start 0.86). On par with the level 10 average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.15. Last 3 months: 1.04 (at the start 1.10). 0.01 above the level 10 average (1.03).
Damage per round (ADR)
Best month: July 2026 with 88.9. Last 3 months: 79.7 (at the start 88.9). 0.9 below the level 10 average (80.6).
Share of headshot kills
Best month: October 2026 with 50%. Last 3 months unchanged at 46%. 5 percentage points below the level 10 average (51%).
Matches won (win rate)
Best month: September 2026 with 55%. Last 3 months unchanged at 49%. 2 percentage points below the level 10 average (51%).
Best month: October 2026 with 2,380. Last 3 months: 2,360 (at the start 2,050).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 33%.
Patterns
From the last 174 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
L1VKOR loses the most ELO on Ancient: −50 ELO, 60% win rate
Records and milestones
from recorded matches- Most kills in a match: 41 · Anubis
- Longest win streak: 7 wins in a row · Cache
- Highest rating in a match: 2.27 · Ancient
Maps in detail
from the last 174 matchesCompared with players on the same level who have at least 15 matches on the map.
How L1VKOR plays
Across 174 matches L1VKOR averages K/R 0.77 and ADR 81.8; the rating across the 135 rated matches is 1.04. Biggest strength: Opening duels won at 58%, better than 91% of level 10 players. Most room to improve: Utility hit rate at 28%, better than only 10% of level 10 players. Averages 17.3 kills per match with 46% headshots. The strongest map is Anubis with a 61% win rate in 18 matches. In 47 of 135 matches the rating was 1.10 or higher (35%), in 51 it was below 0.90. In 126 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: October 2026 at 1.15. L1VKOR loses the most ELO on Ancient (−50 ELO, win rate 60%). Things go best on Mirage (+27 ELO, win rate 38%). Match no. 2 of the day goes best: 55% win rate, +27 ELO. Improved over the last three months: ELO +310. Got weaker: K/R −0.12, Rating −0.06, ADR −9.2. Unchanged in recent months: Headshots at 46%, Win rate at 49%. Last 30 days: 20 matches, win rate 50%, net ELO −39.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.