Kuligovsky

Poland
On FACEIT since 2023 223 matches tracked 36 matches in 30 days
Last updated:

How does Kuligovsky play?

Rating 1.00 K/R 0.73 ADR 80.4 from 223 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 223 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (151 matches).

2,750-2,999 ELO

Compared with 10,580 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 50%−1 pp · Ø 51% better than 31%

Clutch

Weakness
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 34%−6 pp · Ø 40% better than 25%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 15%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 19%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so slightly below the average (1.05).

Headshot rate 51%−1 pp · Ø 52% better than 45%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 0.99−0.06 · Ø 1.05 better than 22%
Pistol kills per match 2.5
Knife kills 2 in 223 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 38%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 51%
MVPs per match 2.1−0.2 · Ø 2.3 better than 18%
4Ks and aces 17x 4K, 1 ace in 151 matches

Utility and deaths

Average
Nades, flashes and deaths

5.3 utility damage per round and so well above the average (4.0).

Utility hit rate 36%+2 pp · Ø 34% better than 64%
Utility damage per round 5.3+1.3 · Ø 4.0 better than 84%
Enemies flashed per round 0.35+0.03 · Ø 0.32 better than 64%
Deaths per round 73%+2 pp · Ø 71% better than 22%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +6 pp, Win rate +11 pp, ELO +235
= Stayed the same
K/R at 0.73, Rating at 1.00, ADR at 80.9
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: August 2026 with 0.74. Last 3 months: 0.73 (at the start 0.71). Just below the average (0.74).

Patterns

From the last 223 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −65 ELO
52 matches · 44% win rate
In match 3 of the day ±0 ELO
35 matches · 43% win rate
On Sundays +30 ELO, win rate 44%

Kuligovsky loses the most ELO on Anubis: −65 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.88 · Mirage
  3. Most kills in a match: 32 · Mirage

Maps in detail

from the last 223 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
51% better than 41%
0.73 better than 37%
81.9 better than 49%
1.01 better than 34%
43% of 276 duels better than 8%
45% of 33 situations better than 71%
Anubis52
44% better than 19%
0.68 better than 17%
77.2 better than 25%
0.92 better than 10%
49% of 249 duels better than 32%
37% of 35 situations better than 46%
Ancient47
55% better than 54%
0.77 better than 57%
82.9 better than 54%
1.03 better than 42%
52% of 215 duels right on the average
41% of 22 situations better than 58%
Inferno26
54% better than 38%
0.72 better than 25%
79.5 better than 26%
1.00 better than 16%
49% of 138 duels better than 20%
20% of 15 situations better than 12%
Dust 211
36% -
0.73 -
80.7 -
0.96-
49% of 43 duels -
25% of 8 situations -
Cache10
90% -
0.78 -
82.1 -
1.10-
53% of 40 duels -
0% of 1 situations -
Nuke9
67% -
0.71 -
74.7 -
1.05-
44% of 39 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kuligovsky plays

Across 223 matches Kuligovsky averages K/R 0.73, ADR 80.4 and a rating of 1.00. Biggest strength: Utility damage per round at 5.3, better than 84% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 73%, better than only 22% of level 10 · 2,750-2,999 ELO players. Averages 15.7 kills per match with 51% headshots. The strongest map is Cache with a 90% win rate in 10 matches. In 82 of 223 matches the rating was 1.10 or higher (37%), in 89 it was below 0.90. In 151 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: September 2026 at 1.03. Kuligovsky loses the most ELO on Anubis (−65 ELO, win rate 44%). Things go best on Mirage (+151 ELO, win rate 51%). From match no. 5 of the day on, things go best: 60% win rate, −30 ELO. Improved over the last three months: Headshots +6 pp, Win rate +11 pp, ELO +235. Unchanged in recent months: K/R at 0.73, Rating at 1.00, ADR at 80.9. Last 30 days: 36 matches, win rate 61%, net ELO +85.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.