Kroven

CN
On FACEIT since 2024 128 matches tracked
Last updated:

How does Kroven play?

Rating 0.90 (from 107 matches) K/R 0.65 ADR 72.3 from 128 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 6%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 107 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 7% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 34%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (106 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 27%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 28%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 39%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (50%).

Headshot rate 60%+10 pp · Ø 50% better than 95%
AWP share of kills 8%−3 pp · Ø 11% better than 48%
K/D 0.89−0.13 · Ø 1.02 better than 7%
Pistol kills per match 2.2
Knife kills 1 in 128 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.3).

2K rounds 11.4%−1.9 pp · Ø 13.3% better than 9%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 27%
MVPs per match 1.8−0.5 · Ø 2.3 better than 5%
4Ks and aces 11x 4K, 0 aces in 106 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 27%−9 pp · Ø 36% better than 6%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 14%
Enemies flashed per round 0.40+0.11 · Ø 0.29 better than 78%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.58, ELO +350
= Stayed the same
K/R at 0.65, ADR at 72.4
▼ Got worse
Headshots −4 pp, Win rate −17 pp

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.61
MayJunJulAugSepOct

Best month: June 2026 with 0.69. Last 3 months: 0.65 (at the start 0.66). Clearly below the average (0.73).

Patterns

From the last 128 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −1 ELO
44 matches · 36% win rate
In match 2 of the day ±0 ELO
27 matches · 44% win rate
Between 18:00 and 24:00 ±0 ELO, win rate 35%

Kroven loses the most ELO on Dust 2: −1 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.82 · Ancient
  2. Most kills in a match: 34 · Anubis
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 128 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 244
36% better than 8%
0.61 better than 5%
69.4 better than 5%
0.85 better than 4%
44% of 162 duels better than 18%
26% of 19 situations better than 20%
Ancient37
70% better than 95%
0.68 better than 20%
74.3 better than 15%
0.90 better than 11%
49% of 124 duels better than 36%
28% of 18 situations better than 23%
Anubis21
38% better than 10%
0.62 better than 6%
72.8 better than 15%
0.89 better than 10%
42% of 76 duels better than 12%
42% of 12 situations better than 62%
Mirage18
50% better than 45%
0.76 better than 63%
79.1 better than 43%
1.07 better than 66%
56% of 82 duels better than 78%
100% of 3 situations better than 99%
Inferno6
50% -
0.57 -
58.9 -
0.67-
47% of 19 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kroven plays

Across 128 matches Kroven averages K/R 0.65 and ADR 72.3; the rating across the 107 rated matches is 0.90. Biggest strength: Headshot rate at 60%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rating at 0.90, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 14.3 kills per match with 60% headshots. The strongest map is Ancient with a 70% win rate in 37 matches. In 26 of 107 matches the rating was 1.10 or higher (24%), in 56 it was below 0.90. In 106 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: August 2026 at 0.94. Kroven loses the most ELO on Dust 2 (−1 ELO, win rate 36%). Things go best on Ancient (+49 ELO, win rate 70%). Match no. 3 of the day goes best: 60% win rate, +26 ELO. Improved over the last three months: Rating +0.58, ELO +350. Got weaker: Headshots −4 pp, Win rate −17 pp. Unchanged in recent months: K/R at 0.65, ADR at 72.4. Last 30 days: 7 matches, win rate 29%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.