KhufZ
Name history of KhufZ
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does KhufZ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).
Compared with 1,472 players on level 8, each player over up to their last 100 matches.
Opening
AverageKhufZ gets the first kill in 12 of 100 rounds. 2 percentage points above the level 8 average (10%).
Clutch
WeaknessAverages 1.2 kills per match as the last one alive. 0.4 below the level 8 average (1.6).
Weapons and aim
Average52 of 100 kills by KhufZ are headshots. 5 percentage points above the level 8 average (47%).
Impact
AverageKhufZ gets exactly 3 kills in 3.5 of 100 rounds. 0.4 percentage points below the level 8 average (3.9%).
Utility and deaths
AverageAverages 5.6 utility damage per round from HEs and mollies. 1.3 above the level 8 average (4.3).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.86. Last 3 months: 0.71 (at the start 0.74). 0.01 below the level 8 average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.03.
Damage per round (ADR)
Best month: June 2026 with 94.1. Last 3 months: 81.2 (at the start 82.7). 1.9 above the level 8 average (79.3).
Share of headshot kills
Best month: June 2026 with 57%. Last 3 months: 53% (at the start 50%). 6 percentage points above the level 8 average (47%).
Matches won (win rate)
Best month: September 2026 with 60%. Last 3 months: 53% (at the start 48%). 3 percentage points above the level 8 average (50%).
Best month: October 2026 with 1,838. Last 3 months: 1,629 (at the start 1,497).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 46%.
Patterns
From the last 222 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
KhufZ loses the most ELO on Ancient: −42 ELO, 52% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.86 · Inferno
- Longest win streak: 8 wins in a row · Dust 2
- Most kills in a match: 35 · Dust 2
Maps in detail
from the last 222 matchesCompared with players on the same level who have at least 15 matches on the map.
How KhufZ plays
Across 222 matches KhufZ averages K/R 0.72 and ADR 81.8; the rating across the 127 rated matches is 0.96. Biggest strength: Utility damage per round at 5.6, better than 83% of level 8 players. Most room to improve: Deaths per round at 75%, better than only 21% of level 8 players. Averages 15.6 kills per match with 52% headshots. The strongest map is Dust 2 with a 56% win rate in 80 matches. In 34 of 127 matches the rating was 1.10 or higher (27%), in 55 it was below 0.90. In 127 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: September 2026 at 1.03. KhufZ loses the most ELO on Ancient (−42 ELO, win rate 52%). Things go best on Dust 2 (+63 ELO, win rate 56%). Match no. 3 of the day goes best: 58% win rate, +60 ELO. Improved over the last three months: Headshots +3 pp, Win rate +5 pp, ELO +132. Unchanged in recent months: K/R at 0.71, ADR at 81.2. Last 30 days: 67 matches, win rate 48%, net ELO −40.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.