Kevii1n

Brazil
102 matches tracked 17 matches in 30 days
Last updated:

How does Kevii1n play?

Rating 0.94 (from 81 matches) K/R 0.69 ADR 74.6 from 102 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 81 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 30%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. Rarely on the AWP.
ClutcherRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).

Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 11%
Opening duels won 49%−1 pp · Ø 50% better than 43%

Clutch

Average
Last one alive

33% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 36%
Clutch 1v2 won 33%+11 pp · Ø 22% better than 97%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 74%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so just below the average (46%).

Headshot rate 45%−1 pp · Ø 46% better than 44%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 0.99−0.01 · Ø 1.00 better than 50%
Pistol kills per match 2.2
Knife kills 5 in 102 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so slightly below the average (2.2).

2K rounds 13.1%0.0 pp · Ø 13.1% right on the average
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 42%
MVPs per match 2.1−0.1 · Ø 2.2 better than 39%
4Ks and aces 3x 4K, 0 aces in 61 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 78%
Enemies flashed per round 0.270.00 · Ø 0.27 right on the average
Deaths per round 70%−2 pp · Ø 72% better than 82%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Rating +0.13
= Stayed the same
K/R at 0.70, ADR at 74.9
▼ Got worse
Headshots −3 pp, Win rate −7 pp

Aug to Sep 2026 compared with Jun 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: September 2026 with 0.72. Last 3 months: 0.70 (at the start 0.67). Just below the average (0.72).

Patterns

From the last 102 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +43 ELO
30 matches · 43% win rate

Kevii1n loses the most ELO in match 1 of the day: +43 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.07 · Inferno
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 54 · Mirage

Maps in detail

from the last 102 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
65% better than 92%
0.64 better than 13%
70.4 better than 10%
0.87 better than 11%
51% of 61 duels better than 58%
19% of 16 situations better than 8%
Dust 219
53% better than 61%
0.67 better than 24%
74.0 better than 21%
0.91-
39% of 38 duels better than 4%
64% of 11 situations better than 96%
Inferno17
53% right on the average
0.73 better than 62%
78.9 better than 52%
1.07 better than 78%
55% of 53 duels better than 78%
20% of 10 situations better than 18%
Ancient14
50% -
0.73 -
76.0 -
0.97-
46% of 39 duels -
50% of 6 situations -
Anubis11
73% -
0.72 -
81.9 -
0.99-
45% of 29 duels -
29% of 7 situations -
Nuke8
25% -
0.50 -
54.9 -
0.64-
20% of 20 duels -
25% of 4 situations -
Cache6
50% -
0.88 -
90.2 -
1.17-
50% of 18 duels -
25% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kevii1n plays

Across 102 matches Kevii1n averages K/R 0.69 and ADR 74.6; the rating across the 81 rated matches is 0.94. Biggest strength: Deaths per round at just 70% (lower is better), better than 82% of level 7 players. Most room to improve: Rounds with first kill at 7%, better than only 11% of level 7 players. Averages 15.3 kills per match with 45% headshots. The strongest map is Anubis with a 73% win rate in 11 matches. In 24 of 81 matches the rating was 1.10 or higher (30%), in 38 it was below 0.90. In 61 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: September 2026 at 1.02. Kevii1n loses the most ELO in match 1 of the day (+43 ELO, win rate 43%). Things go best on Mirage (+29 ELO, win rate 65%). Improved over the last three months: Rating +0.13. Got weaker: Headshots −3 pp, Win rate −7 pp. Unchanged in recent months: K/R at 0.70, ADR at 74.9. Last 30 days: 17 matches, win rate 47%, net ELO +56.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.