Kenn012

MN
185 matches tracked 22 matches in 30 days
Last updated:

How does Kenn012 play?

Rating 1.01 K/R 0.75 ADR 80.4 from 185 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 185 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 22% good 1.10 to 1.29 17% normal 0.90 to 1.09 18% weak 0.75 to 0.89 19% very weak below 0.75 23%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. Higher headshot rate than the level 7 average.
ClutcherHeadshots
better than most on level 7 about average weaker than most
Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 49%−1 pp · Ø 50% better than 43%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 72%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 74%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (46%).

Headshot rate 55%+9 pp · Ø 46% better than 91%
AWP share of kills 13%+2 pp · Ø 11% better than 65%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 2.9
Knife kills 7 in 185 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.2% of rounds and so slightly above the average (3.9%).

2K rounds 13.4%+0.3 pp · Ø 13.1% better than 59%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 69%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 31x 4K, 2 aces in 185 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 57%
Enemies flashed per round 0.31+0.04 · Ø 0.27 better than 64%
Deaths per round 74%+2 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 7 average
Whether Kenn012 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 185 matches, all from the last 3 months.

Kills per round (K/R)

0.66
AugSepOct

Best month: August 2026 with 0.75.

Patterns

From the last 185 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −50 ELO
29 matches · 48% win rate
On Dust 2 −46 ELO
38 matches · 50% win rate
On Mondays −70 ELO, win rate 36%

Kenn012 loses the most ELO on Ancient: −50 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Most kills in a match: 39 · Mirage
  3. Highest rating in a match: 1.98 · Mirage

Maps in detail

from the last 185 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
42% better than 22%
0.75 better than 65%
78.7 better than 49%
1.04 better than 64%
50% of 213 duels right on the average
38% of 34 situations right on the average
Dust 238
50% right on the average
0.76 better than 70%
81.8 better than 62%
1.03 better than 62%
45% of 190 duels better than 22%
32% of 25 situations better than 35%
Ancient29
48% better than 46%
0.79 better than 79%
86.2 better than 80%
1.05 better than 67%
56% of 141 duels better than 79%
48% of 23 situations better than 73%
Anubis23
65% better than 90%
0.76 better than 77%
82.6 better than 73%
1.04 better than 71%
55% of 99 duels better than 77%
45% of 11 situations better than 68%
Inferno19
21% better than 1%
0.66 better than 26%
74.8 better than 30%
0.86 better than 13%
42% of 117 duels better than 13%
50% of 12 situations better than 77%
Nuke14
64% -
0.79 -
85.1 -
1.08-
51% of 63 duels -
50% of 10 situations -
Cache8
25% -
0.54 -
60.2 -
0.74-
43% of 30 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kenn012 plays

Across 185 matches Kenn012 averages K/R 0.75, ADR 80.4 and a rating of 1.01. Biggest strength: Headshot rate at 55%, better than 91% of level 7 players. Averages 16.3 kills per match with 55% headshots. The strongest map is Anubis with a 65% win rate in 23 matches. In 73 of 185 matches the rating was 1.10 or higher (39%), in 78 it was below 0.90. In 185 matches with detailed stats: 31 4Ks and 2 aces. Best month by rating: August 2026 at 1.02. Kenn012 loses the most ELO on Ancient (−50 ELO, win rate 48%). Things go best on Anubis (+56 ELO, win rate 65%). Match no. 1 of the day goes best: 55% win rate, −23 ELO. Last 30 days: 22 matches, win rate 50%, net ELO −48.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.