Keles_Hasim

Turkey
271 matches tracked 88 matches in 30 days
Last updated:

How does Keles_Hasim play?

Rating 1.02 K/R 0.72 ADR 76.2 from 271 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 271 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average.
Clutcher
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (215 matches).

Level 8

Compared with 1,425 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 10%
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Average
Last one alive

2.7 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 61%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 79%
Clutch kills per match 2.7+1.0 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (47%).

Headshot rate 40%−7 pp · Ø 47% better than 14%
AWP share of kills 14%+4 pp · Ø 10% better than 73%
K/D 1.04+0.03 · Ø 1.01 better than 67%
Pistol kills per match 2.6
Knife kills 5 in 271 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.8% of rounds and so just below the average (3.9%).

2K rounds 13.2%0.0 pp · Ø 13.2% right on the average
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 46%
MVPs per match 2.2−0.1 · Ø 2.3 better than 48%
4Ks and aces 26x 4K, 0 aces in 215 matches

Utility and deaths

Average
Nades, flashes and deaths

0.52 enemies flashed per round and so well above the average (0.28).

Utility hit rate 27%−8 pp · Ø 35% better than 8%
Utility damage per round 5.3+1.0 · Ø 4.3 better than 77%
Enemies flashed per round 0.52+0.24 · Ø 0.28 better than 93%
Deaths per round 69%−3 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.72, Rating at 1.03, ADR at 76.6, Headshots at 40%, Win rate at 50%, ELO at 1,682
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: October 2026 with 0.74. Last 3 months: 0.72 (at the start 0.71). Just below the average (0.73).

Patterns

From the last 271 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −8 ELO
62 matches · 58% win rate
On Wednesdays +22 ELO, win rate 26%

Keles_Hasim loses the most ELO on Anubis: −8 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Anubis
  2. Highest rating in a match: 1.90 · Dust 2
  3. Most kills in a match: 42 · Dust 2

Maps in detail

from the last 271 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2106
52% better than 57%
0.74 better than 60%
79.0 better than 46%
1.05 better than 67%
58% of 313 duels better than 87%
42% of 100 situations better than 66%
Anubis62
58% better than 72%
0.72 right on the average
76.5 better than 32%
1.03 better than 58%
51% of 206 duels better than 54%
39% of 51 situations better than 52%
Inferno43
51% better than 44%
0.71 right on the average
73.2 better than 21%
1.03 better than 61%
56% of 113 duels better than 78%
46% of 28 situations better than 71%
Ancient39
38% better than 13%
0.71 better than 34%
75.2 better than 21%
0.99 better than 41%
51% of 92 duels right on the average
44% of 34 situations better than 69%
Mirage14
36% -
0.60 -
61.8 -
0.86-
25% of 36 duels -
20% of 10 situations -
Cache3
67% -
0.71 -
85.1 -
1.00-
57% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Keles_Hasim plays

Across 271 matches Keles_Hasim averages K/R 0.72, ADR 76.2 and a rating of 1.02. Biggest strength: Deaths per round at just 69% (lower is better), better than 87% of level 8 players. Most room to improve: Utility hit rate at 27%, better than only 8% of level 8 players. Averages 16.1 kills per match with 40% headshots. The strongest map is Anubis with a 58% win rate in 62 matches. In 101 of 271 matches the rating was 1.10 or higher (37%), in 99 it was below 0.90. In 215 matches with detailed stats: 26 4Ks and 0 aces. Best month by rating: October 2026 at 1.09. Keles_Hasim loses the most ELO on Anubis (−8 ELO, win rate 58%). Things go best on Inferno (+82 ELO, win rate 51%). Unchanged in recent months: K/R at 0.72, Rating at 1.03, ADR at 76.6, Headshots at 40%, Win rate at 50%, ELO at 1,682. Last 30 days: 88 matches, win rate 50%, net ELO +140.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.