KcStary

Poland
112 matches tracked 11 matches in 30 days
Last updated:

How does KcStary play?

Rating 1.22 K/R 0.86 ADR 91.5 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 112 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 26% good 1.10 to 1.29 25% normal 0.90 to 1.09 21% weak 0.75 to 0.89 7% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 53%+2 pp · Ø 51% better than 68%

Clutch

Strength
Last one alive

32% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 32%+11 pp · Ø 21% better than 95%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.02).

Headshot rate 52%+2 pp · Ø 50% better than 65%
AWP share of kills 4%−7 pp · Ø 11% better than 26%
K/D 1.21+0.19 · Ø 1.02 better than 93%
Pistol kills per match 4.2
Knife kills 2 in 112 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.0% of rounds and so well above the average (4.1%).

2K rounds 14.8%+1.5 pp · Ø 13.3% better than 83%
3K rounds 6.0%+1.9 pp · Ø 4.1% better than 96%
MVPs per match 2.6+0.3 · Ø 2.3 better than 82%
4Ks and aces 36x 4K, 4 aces in 102 matches

Utility and deaths

Average
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (4.2).

Utility hit rate 35%−1 pp · Ø 36% better than 50%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 9%
Enemies flashed per round 0.19−0.10 · Ø 0.29 better than 22%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether KcStary is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 102 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.81
JulAugSepOct

Best month: July 2026 with 0.95.

Patterns

From the last 112 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −100 ELO
27 matches · 37% win rate
On Anubis −75 ELO
22 matches · 36% win rate
Between 12:00 and 18:00 +4 ELO, win rate 43%
On Tuesdays −119 ELO, win rate 35%

KcStary loses the most ELO in match 2 of the day: −100 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Cache
  2. Most kills in a match: 45 · Mirage
  3. Highest rating in a match: 2.57 · Anubis

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
53% better than 59%
0.91 better than 97%
93.1 better than 94%
1.30 better than 98%
58% of 168 duels better than 86%
42% of 24 situations better than 62%
Anubis22
36% better than 8%
0.80 better than 78%
85.3 better than 73%
1.11 better than 75%
47% of 111 duels better than 28%
29% of 17 situations better than 26%
Dust 219
47% better than 32%
0.86 better than 92%
92.0 better than 92%
1.23 better than 94%
56% of 99 duels better than 77%
42% of 19 situations better than 60%
Ancient17
41% better than 17%
0.94 better than 98%
99.4 better than 98%
1.33 better than 98%
53% of 81 duels better than 62%
58% of 19 situations better than 91%
Nuke12
58% -
0.71 -
77.3 -
0.98-
46% of 57 duels -
50% of 10 situations -
Cache8
63% -
0.92 -
102.7 -
1.25-
53% of 57 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KcStary plays

Across 112 matches KcStary averages K/R 0.86, ADR 91.5 and a rating of 1.22. Biggest strength: Rating at 1.22, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.5, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 19.1 kills per match with 52% headshots. The strongest map is Nuke with a 58% win rate in 12 matches. In 68 of 112 matches the rating was 1.10 or higher (61%), in 21 it was below 0.90. In 102 matches with detailed stats: 36 4Ks and 4 aces. Best month by rating: July 2026 at 1.37. KcStary loses the most ELO in match 2 of the day (−100 ELO, win rate 37%). Things go best in match 3 of the day (±0 ELO, win rate 55%). Match no. 3 of the day goes best: 55% win rate. Last 30 days: 11 matches, win rate 64%, net ELO +4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.