Kayb33

France
342 matches tracked 92 matches in 30 days
Last updated:

How does Kayb33 play?

Rating 0.94 (from 291 matches) K/R 0.67 ADR 75.7 from 342 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18% on level 9
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with at least a normal rating (0.90 and up). 57%
Rating spread from 291 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 14% normal 0.90 to 1.09 31% weak 0.75 to 0.89 16% very weak below 0.75 27%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. Higher headshot rate than the level 9 average.
ClutcherHeadshots
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (291 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 8%−2 pp better than 18%
Opening duels won 46%−5 pp better than 14%

Clutch

Average
Last one alive
Clutch 1v1 won 35%−3 pp better than 34%
Clutch 1v2 won 25%+4 pp better than 73%
Clutch kills per match 2.0+0.4 better than 81%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 55%+7 pp better than 85%
AWP share of kills 6%−4 pp better than 36%
K/D 0.94−0.07 better than 22%
Pistol kills per match 3.0
Knife kills 5 in 342 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 11.7%−1.4 pp better than 13%
Rounds with 3K 3.3%−0.7 pp better than 20%
MVPs per match 2.0−0.2 better than 18%
4Ks and aces 40x 4K, 3 aces in 291 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 37%+2 pp better than 64%
Utility damage per round 4.6+0.3 better than 62%
Enemies flashed per round 0.38+0.10 better than 74%
Rounds with a death 71%−1 pp better than 64%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.67, ADR at 75.7, Win rate at 49%
▼ Got worse
Headshots −3 pp, ELO −125

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.68. Last 3 months: 0.67 (at the start 0.68).

Patterns

From the last 342 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 2 of the day −84 ELO
63 matches · 40% wins
On Mirage −64 ELO
47 matches · 49% wins
Between 12:00 and 18:00 −3 ELO, win rate 42%
On Wednesdays ±0 ELO, win rate 39%

Kayb33 loses the most ELO in match 2 of the day: −84 ELO, 40% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.99 · Dust 2
  2. Longest win streak: 6 wins in a row · Inferno
  3. Most kills in a match: 37 · Anubis

Maps in detail

from the last 342 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 280
53% better than 58%
0.66 better than 17%
74.9 better than 23%
0.96 better than 29%
50% of 307 duels better than 46%
42% of 57 situations better than 61%
Anubis58
45% better than 29%
0.67 better than 16%
73.9 better than 13%
0.95 better than 24%
53% of 187 duels better than 60%
28% of 32 situations better than 27%
Ancient54
43% better than 19%
0.66 better than 16%
75.9 better than 23%
0.92 better than 17%
41% of 200 duels better than 7%
31% of 36 situations better than 35%
Inferno52
52% better than 46%
0.71 better than 38%
80.5 better than 48%
0.99 better than 34%
49% of 193 duels better than 36%
40% of 25 situations better than 54%
Mirage47
49% better than 44%
0.62 better than 6%
71.3 better than 10%
0.86 better than 6%
41% of 190 duels better than 6%
41% of 29 situations better than 61%
Nuke32
53% better than 41%
0.75 level
82.0 better than 54%
1.06 better than 56%
51% of 91 duels better than 45%
33% of 27 situations better than 36%
Cache14
43% -
0.60 -
70.6 -
0.75-
39% of 49 duels -
17% of 6 situations -
Overpass3
67% -
0.70 -
84.0 -
1.04-
50% of 24 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kayb33 plays

Across 342 matches Kayb33 averages K/R 0.67 and ADR 75.7; the rating across the 291 rated matches is 0.94. Biggest strength: Headshot rate at 55%. That is better than 85% of players on level 9. Most room to improve: Opening duels won at 46%. That is better than only 14% of players on level 9. On average 14.6 kills per match, 55% of them headshots. The strongest map is Nuke with a 53% win rate in 32 matches. In 76 of 291 matches the rating was 1.10 or higher (26%), in 126 it was below 0.90. In 291 matches with detailed stats: 40 4Ks and 3 aces. Best month by rating: October 2026 at 0.97. Kayb33 loses the most ELO in match 2 of the day (−84 ELO, win rate 40%). Things go best in match 1 of the day (+85 ELO, win rate 61%). Got weaker: Headshots −3 pp, ELO −125. Unchanged in recent months: K/R at 0.67, ADR at 75.7, Win rate at 49%. Last 30 days: 92 matches, win rate 47%, ELO balance +7.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.