Kartu

Germany
189 matches tracked 44 matches in 30 days
Last updated:

How does Kartu play?

Rating 1.00 K/R 0.72 ADR 81.7 from 189 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 189 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 21%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (144 matches).

Level 8

Compared with 1,493 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

29% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 29%−10 pp · Ø 39% better than 10%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 39%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so just below the average (1.02).

Headshot rate 48%0 pp · Ø 48% right on the average
AWP share of kills 9%−1 pp · Ø 10% better than 51%
K/D 0.98−0.04 · Ø 1.02 better than 40%
Pistol kills per match 3.3

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.2%0.0 pp · Ø 13.2% right on the average
3K rounds 4.0%0.0 pp · Ø 4.0% right on the average
MVPs per match 2.2−0.1 · Ø 2.3 better than 46%
4Ks and aces 31x 4K, 2 aces in 144 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.27).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 41%
Enemies flashed per round 0.11−0.16 · Ø 0.27 better than 10%
Deaths per round 74%+2 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.04, Rating +0.05, Win rate +7 pp, ELO +145
= Stayed the same
ADR at 81.6
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: August 2026 with 0.74. Last 3 months: 0.73 (at the start 0.69). Right on the average (0.73).

Patterns

From the last 189 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −335 ELO
51 matches · 35% win rate
From match 5 of the day −307 ELO
73 matches · 37% win rate
Between 18:00 and 24:00 −269 ELO, win rate 44%
On Sundays −245 ELO, win rate 39%

Kartu loses the most ELO on Mirage: −335 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Inferno
  2. Highest rating in a match: 2.17 · Cache
  3. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 189 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 257
56% better than 70%
0.72 better than 47%
82.1 better than 61%
1.02 better than 53%
48% of 335 duels better than 36%
32% of 31 situations better than 32%
Mirage51
35% better than 7%
0.68 better than 26%
79.2 better than 47%
0.94 better than 25%
47% of 239 duels better than 31%
32% of 34 situations better than 34%
Cache31
58% -
0.82 -
87.7 -
1.12-
60% of 154 duels -
17% of 18 situations -
Ancient26
46% better than 31%
0.72 better than 45%
79.7 better than 46%
0.97 better than 36%
46% of 118 duels better than 24%
33% of 15 situations better than 43%
Inferno11
55% -
0.68 -
80.2 -
0.96-
56% of 61 duels -
17% of 6 situations -
Anubis10
50% -
0.65 -
77.3 -
0.91-
47% of 45 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kartu plays

Across 189 matches Kartu averages K/R 0.72, ADR 81.7 and a rating of 1.00. Biggest strength: Rounds with first kill at 12%, better than 77% of level 8 players. Most room to improve: Clutch 1v1 won at 29%, better than only 10% of level 8 players. Averages 15.8 kills per match with 48% headshots. The strongest map is Cache with a 58% win rate in 31 matches. In 65 of 189 matches the rating was 1.10 or higher (34%), in 78 it was below 0.90. In 144 matches with detailed stats: 31 4Ks and 2 aces. Best month by rating: September 2026 at 1.02. Kartu loses the most ELO on Mirage (−335 ELO, win rate 35%). Things go best in match 1 of the day (+104 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, +104 ELO. Improved over the last three months: K/R +0.04, Rating +0.05, Win rate +7 pp, ELO +145. Got weaker: Headshots −4 pp. Unchanged in recent months: ADR at 81.6. Last 30 days: 44 matches, win rate 43%, net ELO −59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.