KadosaJunior

HU
On FACEIT since 2023 134 matches tracked 29 matches in 30 days
Last updated:

How does KadosaJunior play?

Rating 0.94 K/R 0.69 ADR 78.2 from 134 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 134 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (93 matches).

Level 9

Compared with 1,689 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 44%−7 pp · Ø 51% better than 6%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 33%−7 pp · Ø 40% better than 24%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 36%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 39%

Weapons and aim

Weakness
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 13%
AWP share of kills 3%−7 pp · Ø 10% better than 19%
K/D 0.92−0.10 · Ø 1.02 better than 17%
Pistol kills per match 2.5
Knife kills 1 in 134 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so clearly below the average (3.9%).

2K rounds 12.5%−0.8 pp · Ø 13.3% better than 31%
3K rounds 3.1%−0.8 pp · Ø 3.9% better than 14%
MVPs per match 2.0−0.3 · Ø 2.3 better than 21%
4Ks and aces 16x 4K, 2 aces in 93 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 37%+1 pp · Ø 36% better than 65%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 55%
Enemies flashed per round 0.30+0.02 · Ø 0.28 better than 57%
Deaths per round 75%+3 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.68, ADR at 77.7
▼ Got worse
Rating −0.05, Headshots −2 pp, Win rate −6 pp, ELO −59

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: October 2026 with 0.84. Last 3 months: 0.68 (at the start 0.71). Slightly below the average (0.73).

Patterns

From the last 134 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −86 ELO
21 matches · 33% win rate
On Dust 2 −54 ELO
25 matches · 44% win rate
On Mirage −32 ELO
25 matches · 56% win rate

KadosaJunior loses the most ELO in match 3 of the day: −86 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Cache
  2. Longest win streak: 8 wins in a row · Cache
  3. Most kills in a match: 32 · Inferno

Maps in detail

from the last 134 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno29
52% better than 47%
0.67 better than 22%
76.6 better than 29%
0.97 better than 29%
41% of 140 duels better than 7%
30% of 23 situations better than 34%
Dust 225
44% better than 28%
0.61 better than 5%
67.8 better than 4%
0.81 better than 2%
39% of 125 duels better than 5%
29% of 14 situations better than 26%
Mirage25
56% better than 70%
0.72 right on the average
78.6 better than 44%
0.96 better than 32%
49% of 114 duels better than 42%
40% of 15 situations better than 59%
Nuke20
60% better than 60%
0.80 better than 70%
89.2 better than 80%
1.14 better than 75%
52% of 77 duels right on the average
46% of 13 situations better than 69%
Anubis16
38% better than 14%
0.60 better than 3%
76.2 better than 26%
0.80 better than 1%
40% of 73 duels better than 4%
33% of 6 situations better than 38%
Cache13
62% -
0.76 -
88.2 -
1.03-
53% of 55 duels -
13% of 8 situations -
Ancient4
25% -
0.70 -
81.4 -
0.90-
53% of 19 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How KadosaJunior plays

Across 134 matches KadosaJunior averages K/R 0.69, ADR 78.2 and a rating of 0.94. Most room to improve: Opening duels won at 44%, better than only 6% of level 9 players. Averages 15.3 kills per match with 41% headshots. The strongest map is Cache with a 62% win rate in 13 matches. In 38 of 134 matches the rating was 1.10 or higher (28%), in 63 it was below 0.90. In 93 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: October 2026 at 1.19. KadosaJunior loses the most ELO in match 3 of the day (−86 ELO, win rate 33%). Things go best in match 2 of the day (+26 ELO, win rate 62%). Match no. 2 of the day goes best: 62% win rate, +26 ELO. Got weaker: Rating −0.05, Headshots −2 pp, Win rate −6 pp, ELO −59. Unchanged in recent months: K/R at 0.68, ADR at 77.7. Last 30 days: 29 matches, win rate 48%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.