KaToShi13

Czech Republic
113 matches tracked 39 matches in 30 days
Last updated:

How does KaToShi13 play?

Rating 0.98 (from 51 matches) K/R 0.69 ADR 80.7 from 113 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
level on level 5
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with at least a normal rating (0.90 and up). 55%
Rating spread from 51 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 12% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 24% very weak below 0.75 22%
better than most on level 5 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0 pp level
Opening duels won 55%+6 pp better than 94%

Clutch

Average
Last one alive
Clutch 1v1 won 36%−3 pp better than 41%
Clutch 1v2 won 16%−5 pp better than 23%
Clutch kills per match 2.0+0.4 better than 84%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 31%−13 pp better than 2%
AWP share of kills 20%+9 pp better than 86%
K/D 0.970.00 level
Pistol kills per match 2.0
Knife kills 4 in 113 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.2%−0.5 pp better than 36%
Rounds with 3K 3.7%0.0 pp level
MVPs per match 1.6−0.5 better than 5%
4Ks and aces 9x 4K, 1 ace in 108 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 37%+2 pp better than 65%
Utility damage per round 5.9+2.0 better than 85%
Enemies flashed per round 0.17−0.08 better than 28%
Rounds with a death 70%−3 pp better than 86%

Progress

One value per month, dashed line is the Level 5 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: September 2026 with 0.74.

Patterns

From the last 113 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 2 of the day −63 ELO
22 matches · 27% wins
Between 18:00 and 24:00 +43 ELO, win rate 38%
On Wednesdays ±0 ELO, win rate 40%

KaToShi13 loses the most ELO in match 2 of the day: −63 ELO, 27% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Mirage
  2. Highest rating in a match: 1.86 · Dust 2
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 113 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
41% better than 21%
0.62 better than 14%
74.6 better than 33%
0.84 better than 10%
50% of 141 duels better than 58%
30% of 30 situations better than 27%
Dust 221
48% better than 44%
0.70 level
80.8 better than 65%
1.09-
64% of 88 duels better than 99%
46% of 13 situations better than 72%
Ancient15
53% better than 64%
0.75 better than 72%
85.8 better than 83%
1.01-
53% of 64 duels better than 70%
33% of 12 situations better than 43%
Anubis15
40% better than 17%
0.74 better than 65%
87.3 better than 91%
1.17-
61% of 67 duels better than 95%
45% of 11 situations better than 72%
Inferno11
45% -
0.72 -
88.4 -
1.00-
62% of 52 duels -
33% of 6 situations -
Cache6
67% -
0.71 -
84.1 -
1.05-
33% of 24 duels -
75% of 4 situations -
Nuke3
67% -
0.71 -
79.6 -
1.01-
29% of 7 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KaToShi13 plays

Across 113 matches KaToShi13 averages K/R 0.69 and ADR 80.7; the rating across the 51 rated matches is 0.98. Biggest strength: Opening duels won at 55%. That is better than 94% of players on level 5. Most room to improve: Headshot rate at 31%. That is better than only 2% of players on level 5. On average 14.5 kills per match, 31% of them headshots. The strongest map is Ancient with a 53% win rate in 15 matches. In 15 of 51 matches the rating was 1.10 or higher (29%), in 23 it was below 0.90. In 108 matches with detailed stats: 9 4Ks and 1 aces. Best month by rating: September 2026 at 1.01. KaToShi13 loses the most ELO in match 2 of the day (−63 ELO, win rate 27%). Things go best in match 1 of the day (+23 ELO, win rate 52%). Last 30 days: 39 matches, win rate 38%, ELO balance +26.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 5): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.