KOSOVOMAFIAN

CR
246 matches tracked 70 matches in 30 days
Last updated:

How does KOSOVOMAFIAN play?

Rating 1.08 (from 183 matches) K/R 0.76 ADR 82.2 from 246 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 183 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 18%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (184 matches).

2,500-2,749 ELO

Compared with 2,328 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 57%
Opening duels won 55%+4 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 34%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 16%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so clearly above the average (1.02).

Headshot rate 54%+3 pp · Ø 51% better than 69%
AWP share of kills 19%+8 pp · Ø 11% better than 82%
K/D 1.12+0.10 · Ø 1.02 better than 71%
Pistol kills per match 3.3
Knife kills 4 in 246 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.1% of rounds and so slightly above the average (13.2%).

2K rounds 14.1%+0.9 pp · Ø 13.2% better than 61%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 57%
MVPs per match 2.4+0.1 · Ø 2.3 better than 52%
4Ks and aces 24x 4K, 4 aces in 184 matches

Utility and deaths

Strength
Nades, flashes and deaths

5.6 utility damage per round and so well above the average (4.0).

Utility hit rate 38%+4 pp · Ø 34% better than 75%
Utility damage per round 5.6+1.6 · Ø 4.0 better than 85%
Enemies flashed per round 0.25−0.06 · Ø 0.31 better than 35%
Deaths per round 68%−4 pp · Ø 72% better than 84%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +7 pp
= Stayed the same
K/R at 0.76, ADR at 82.4, Headshots at 54%
▼ Got worse
ELO −205

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months: 0.76 (at the start 0.74). Slightly above the average (0.73).

Patterns

From the last 246 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −249 ELO
52 matches · 42% win rate
In match 2 of the day −200 ELO
40 matches · 45% win rate
Between 0:00 and 6:00 −25 ELO, win rate 40%
On Wednesdays −150 ELO, win rate 45%

KOSOVOMAFIAN loses the most ELO on Anubis: −249 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.56 · Mirage
  3. Most kills in a match: 38 · Ancient

Maps in detail

from the last 246 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
59% better than 75%
0.77 better than 60%
82.4 better than 56%
1.09 better than 65%
58% of 375 duels better than 84%
40% of 45 situations better than 53%
Anubis52
42% better than 17%
0.82 better than 81%
85.9 better than 74%
1.18 better than 86%
52% of 196 duels right on the average
59% of 37 situations better than 91%
Ancient44
48% better than 34%
0.72 better than 33%
80.2 better than 36%
1.04 better than 46%
55% of 199 duels better than 66%
35% of 26 situations better than 40%
Inferno25
56% better than 56%
0.78 better than 56%
88.0 better than 68%
1.14 better than 64%
56% of 118 duels better than 64%
35% of 23 situations better than 39%
Dust 224
46% better than 26%
0.70 better than 26%
78.1 better than 31%
1.01 better than 35%
47% of 81 duels better than 25%
50% of 8 situations better than 79%
Cache11
36% -
0.59 -
66.8 -
0.80-
42% of 31 duels -
31% of 13 situations -
Nuke11
45% -
0.73 -
81.0 -
1.01-
53% of 55 duels -
56% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KOSOVOMAFIAN plays

Across 246 matches KOSOVOMAFIAN averages K/R 0.76 and ADR 82.2; the rating across the 183 rated matches is 1.08. Biggest strength: Utility damage per round at 5.6, better than 85% of level 10 · 2,500-2,749 ELO players. Averages 16.8 kills per match with 54% headshots. The strongest map is Mirage with a 59% win rate in 78 matches. In 86 of 183 matches the rating was 1.10 or higher (47%), in 58 it was below 0.90. In 184 matches with detailed stats: 24 4Ks and 4 aces. Best month by rating: September 2026 at 1.11. KOSOVOMAFIAN loses the most ELO on Anubis (−249 ELO, win rate 42%). Things go best on Ancient (+118 ELO, win rate 48%). Match no. 4 of the day goes best: 63% win rate, +83 ELO. Improved over the last three months: Win rate +7 pp. Got weaker: ELO −205. Unchanged in recent months: K/R at 0.76, ADR at 82.4, Headshots at 54%. Last 30 days: 70 matches, win rate 54%, net ELO −60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.