KIRYA_UGO1ST

Russia
On FACEIT since 2019 119 matches tracked 52 matches in 30 days
Last updated:

How does KIRYA_UGO1ST play?

Rating 0.94 K/R 0.70 ADR 75.9 from 119 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13% on level 10
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 119 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 28%
Player type
Clicks heads
Higher headshot rate than the level 10 average.
Headshots
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

KIRYA_UGO1ST wins 50 of 100 opening duels. 1 percentage point below the level 10 average (51%).

Rounds with first kill 11%0 pp on par
Opening duels won 50%−1 pp better than 37%

Clutch

Weakness
Last one alive

Averages 1.0 kills per match as the last one alive. 0.6 below the level 10 average (1.6).

Clutch 1v1 won 29%−11 pp better than 10%
Clutch 1v2 won 22%+1 pp better than 54%
Clutch kills per match 1.0−0.6 better than 4%

Weapons and aim

Average
Where do the kills come from?

61 of 100 kills by KIRYA_UGO1ST are headshots. 10 percentage points above the level 10 average (51%).

Headshot rate 61%+10 pp better than 95%
AWP share of kills 10%−1 pp better than 54%
K/D 0.92−0.12 better than 12%
Pistol kills per match 2.8

Impact

Weakness
Damage and big rounds

KIRYA_UGO1ST gets exactly 2 kills in 11.6 of 100 rounds. 1.8 percentage points below the level 10 average (13.4%).

2K rounds 11.6%−1.8 pp better than 9%
3K rounds 4.2%+0.1 pp better than 54%
MVPs per match 2.0−0.4 better than 15%
4Ks and aces 10x 4K, 2 aces in 102 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 0.06 enemies flashed per round (6 per 100 rounds). 0.24 below the level 10 average (0.30).

Utility hit rate 43%+8 pp better than 93%
Utility damage per round 1.9−2.2 better than 2%
Enemies flashed per round 0.06−0.24 better than 2%
Deaths per round 76%+5 pp better than 7%

Progress

One value per month, dashed line is the level 10 average
Whether KIRYA_UGO1ST is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 102 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.66
JunJulAugSepOct

Best month: June 2026 with 0.71.

Patterns

From the last 119 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day ±0 ELO
29 matches · 48% win rate
Between 18:00 and 24:00 +44 ELO, win rate 48%
On Saturdays +43 ELO, win rate 40%

KIRYA_UGO1ST loses the most ELO from match 5 of the day: ±0 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.83 · Dust 2
  2. Most kills in a match: 33 · Mirage
  3. Longest win streak: 9 wins in a row · Ancient

Maps in detail

from the last 119 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
52% on par
0.73 better than 42%
77.2 better than 29%
1.01 better than 41%
47% of 205 duels better than 24%
29% of 21 situations better than 23%
Anubis20
65% better than 85%
0.65 better than 10%
76.3 better than 24%
0.85 better than 3%
53% of 122 duels better than 56%
17% of 6 situations better than 7%
Nuke17
65% better than 76%
0.68 better than 22%
73.1 better than 16%
0.93 better than 20%
47% of 75 duels better than 24%
75% of 4 situations better than 98%
Ancient15
33% better than 5%
0.66 better than 11%
74.7 better than 15%
0.89 better than 8%
49% of 53 duels better than 33%
17% of 6 situations better than 7%
Dust 212
67% -
0.78 -
82.2 -
1.09-
62% of 50 duels -
22% of 9 situations -
Cache5
40% -
0.60 -
66.2 -
0.80-
37% of 27 duels -
-
Vertigo5
40% -
0.63 -
72.6 -
0.79-
47% of 30 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KIRYA_UGO1ST plays

Across 119 matches KIRYA_UGO1ST averages K/R 0.70, ADR 75.9 and a rating of 0.94. Biggest strength: Headshot rate at 61%, better than 95% of level 10 players. Most room to improve: Utility damage per round at 1.9, better than only 2% of level 10 players. Averages 15.6 kills per match with 61% headshots. The strongest map is Dust 2 with a 67% win rate in 12 matches. In 37 of 119 matches the rating was 1.10 or higher (31%), in 53 it was below 0.90. In 102 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: September 2026 at 0.97. KIRYA_UGO1ST loses the most ELO from match 5 of the day (±0 ELO, win rate 48%). Things go best in match 1 of the day (+50 ELO, win rate 66%). Match no. 1 of the day goes best: 66% win rate, +50 ELO. Last 30 days: 52 matches, win rate 60%, net ELO −6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.