K-K_
How does K-K_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (48 matches).
Compared with 1,425 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average37% of 1v2s won and so well above the average (22%).
Weapons and aim
Average37% headshots and so well below the average (47%).
Impact
AverageExactly 3 kills in 4.2% of rounds and so slightly above the average (3.9%).
Utility and deaths
Average6.6 utility damage per round and so well above the average (4.3).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.77. Last 3 months: 0.73 (at the start 0.70). Right on the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.09. Last 3 months: 1.04 (at the start 0.94). Slightly above the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 90.7. Last 3 months: 83.2 (at the start 81.1). Slightly above the average (79.8).
Share of headshot kills
Best month: June 2026 with 38%. Last 3 months: 36% (at the start 38%). Well below the average (47%).
Matches won (win rate)
Best month: October 2026 with 55%. Last 3 months: 47% (at the start 50%). Clearly below the average (51%).
Best month: July 2026 with 2,097. Last 3 months: 1,649 (at the start 1,784).
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 145 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
K-K_ loses the most ELO on Ancient: −31 ELO, 28% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Dust 2
- Most kills in a match: 33 · Inferno
- Highest rating in a match: 2.03 · Inferno
Maps in detail
from the last 145 matchesCompared with players on the same level who have at least 15 matches on the map.
How K-K_ plays
Across 145 matches K-K_ averages K/R 0.71 and ADR 81.9; the rating across the 116 rated matches is 0.99. Biggest strength: Utility hit rate at 43%, better than 92% of level 8 players. Most room to improve: Headshot rate at 37%, better than only 5% of level 8 players. Averages 15.4 kills per match with 37% headshots. The strongest map is Inferno with a 57% win rate in 23 matches. In 42 of 116 matches the rating was 1.10 or higher (36%), in 41 it was below 0.90. In 48 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: August 2026 at 1.09. K-K_ loses the most ELO on Ancient (−31 ELO, win rate 28%). Things go best on Dust 2 (+49 ELO, win rate 56%). Match no. 2 of the day goes best: 65% win rate, −28 ELO. Improved over the last three months: Rating +0.10. Got weaker: Headshots −2 pp, Win rate −3 pp, ELO −135. Unchanged in recent months: K/R at 0.73, ADR at 83.2. Last 30 days: 23 matches, win rate 52%, net ELO +103.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.