JotAA2ch

AR
70 matches tracked 26 matches in 30 days
Last updated:

How does JotAA2ch play?

Rating 1.08 K/R 0.73 ADR 80.2 from 70 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 70 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 16% good 1.10 to 1.29 24% normal 0.90 to 1.09 29% weak 0.75 to 0.89 19% very weak below 0.75 9%
better than most on level 5 about average weaker than most
Level 5

Compared with 767 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (50%).

Rounds with first kill 7%−3 pp · Ø 10% better than 14%
Opening duels won 60%+10 pp · Ø 50% better than 99%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 30%−8 pp · Ø 38% better than 17%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 49%
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 94%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (0.97).

Headshot rate 46%+2 pp · Ø 44% better than 63%
AWP share of kills 6%−5 pp · Ø 11% better than 36%
K/D 1.15+0.18 · Ø 0.97 better than 97%
Pistol kills per match 2.8
Knife kills 4 in 70 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so just above the average (3.7%).

2K rounds 12.6%−0.2 pp · Ø 12.8% better than 46%
3K rounds 3.9%+0.2 pp · Ø 3.7% better than 64%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 10x 4K, 1 ace in 70 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 25%−10 pp · Ø 35% better than 6%
Utility damage per round 5.3+1.4 · Ø 3.9 better than 77%
Enemies flashed per round 0.13−0.11 · Ø 0.24 better than 19%
Deaths per round 64%−9 pp · Ø 73% better than 99%

Progress

One value per month, dashed line is the level 5 average
Whether JotAA2ch is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 70 matches, all from the last 3 months.

Kills per round (K/R)

0.73
SepOct

Patterns

From the last 70 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −57 ELO
20 matches · 45% win rate

JotAA2ch loses the most ELO in match 2 of the day: −57 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Inferno
  2. Highest rating in a match: 1.91 · Anubis
  3. Most kills in a match: 38 · Anubis

Maps in detail

from the last 70 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 217
59% better than 81%
0.67 better than 33%
74.5 better than 28%
1.02 better than 66%
52% of 54 duels better than 69%
38% of 13 situations right on the average
Inferno14
57% -
0.76 -
80.7 -
1.12-
61% of 23 duels -
31% of 13 situations -
Mirage14
36% -
0.72 -
76.3 -
1.01-
74% of 31 duels -
0% of 6 situations -
Ancient9
56% -
0.76 -
84.5 -
1.05-
67% of 30 duels -
23% of 13 situations -
Anubis5
80% -
0.94 -
101.2 -
1.43-
92% of 12 duels -
25% of 8 situations -
Cache5
20% -
0.66 -
83.2 -
0.97-
17% of 6 duels -
33% of 6 situations -
Nuke5
40% -
0.70 -
72.8 -
1.05-
41% of 22 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How JotAA2ch plays

Across 70 matches JotAA2ch averages K/R 0.73, ADR 80.2 and a rating of 1.08. Biggest strength: Opening duels won at 60%, better than 99% of level 5 players. Most room to improve: Utility hit rate at 25%, better than only 6% of level 5 players. Averages 16.3 kills per match with 46% headshots. The strongest map is Dust 2 with a 59% win rate in 17 matches. In 31 of 70 matches the rating was 1.10 or higher (44%), in 19 it was below 0.90. In 70 matches with detailed stats: 10 4Ks and 1 ace. JotAA2ch loses the most ELO in match 2 of the day (−57 ELO, win rate 45%). Things go best in match 1 of the day (+19 ELO, win rate 68%). Match no. 1 of the day goes best: 68% win rate, +19 ELO. Last 30 days: 26 matches, win rate 42%, net ELO −63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.