Josephine_

Turkey
102 matches tracked 20 matches in 30 days
Last updated:

How does Josephine_ play?

Rating 1.05 (from 22 matches) K/R 0.78 ADR 84.2 from 102 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74% on level 7
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with at least a normal rating (0.90 and up). 68%
Rating spread from 22 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 18% good 1.10 to 1.29 23% normal 0.90 to 1.09 27% weak 0.75 to 0.89 23% very weak below 0.75 9%
Player type
Hits the head
Higher headshot rate than the level 7 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 7 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).

Opening

Average
The first duels of the round
Rounds with first kill 8%−2 pp better than 20%
Opening duels won 52%+2 pp better than 70%

Clutch

Average
Last one alive
Clutch 1v1 won 24%−15 pp better than 3%
Clutch 1v2 won 16%−5 pp better than 20%
Clutch kills per match 2.0+0.4 better than 81%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 57%+11 pp better than 94%
AWP share of kills 1%−9 pp better than 7%
K/D 1.02+0.02 better than 65%
Pistol kills per match 3.0
Knife kills 2 in 102 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.6%+0.5 pp better than 65%
Rounds with 3K 4.8%+0.9 pp better than 87%
MVPs per match 2.1−0.1 better than 39%
4Ks and aces 11x 4K, 1 ace in 61 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 40%+5 pp better than 79%
Utility damage per round 5.1+0.9 better than 72%
Enemies flashed per round 0.23−0.04 better than 42%
Rounds with a death 76%+4 pp better than 16%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.77, ADR at 84.2
▼ Got worse
Win rate −5 pp, ELO −364

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.77 (at the start 0.78).

Patterns

From the last 102 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −2 ELO
29 matches · 66% wins
On Mondays −29 ELO, win rate 35%

Josephine_ loses the most ELO on Dust 2: −2 ELO, 66% wins

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Anubis
  2. Highest rating in a match: 1.77 · Cache
  3. Most kills in a match: 30 · Dust 2

Maps in detail

from the last 102 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 229
66% better than 91%
0.81 better than 88%
86.9 better than 86%
1.17-
51% of 111 duels better than 56%
17% of 23 situations better than 8%
Inferno20
20% better than 1%
0.76 better than 75%
82.4 better than 70%
0.93-
53% of 68 duels better than 65%
42% of 12 situations better than 61%
Anubis19
32% better than 8%
0.75 better than 68%
86.2 better than 84%
1.03-
46% of 68 duels better than 29%
23% of 13 situations better than 15%
Cache12
42% -
0.81 -
87.8 -
1.26-
68% of 34 duels -
50% of 8 situations -
Nuke9
33% -
0.72 -
79.1 -
1.38-
59% of 39 duels -
17% of 6 situations -
Ancient7
43% -
0.74 -
78.9 -
0.87-
38% of 34 duels -
29% of 7 situations -
Mirage4
25% -
0.80 -
74.0 -
0.88-
71% of 14 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Josephine_ plays

Across 102 matches Josephine_ averages K/R 0.78 and ADR 84.2; the rating across the 22 rated matches is 1.05. Biggest strength: Headshot rate at 57%. That is better than 94% of players on level 7. Most room to improve: Clutch 1v1 won at 24%. That is better than only 3% of players on level 7. On average 17.1 kills per match, 57% of them headshots. The strongest map is Dust 2 with a 66% win rate in 29 matches. In 9 of 22 matches the rating was 1.10 or higher (41%), in 7 it was below 0.90. In 61 matches with detailed stats: 11 4Ks and 1 aces. Best month by rating: September 2026 at 1.03. Josephine_ loses the most ELO on Dust 2 (−2 ELO, win rate 66%). Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −5 pp, ELO −364. Unchanged in recent months: K/R at 0.77, ADR at 84.2. Last 30 days: 20 matches, win rate 50%, ELO balance −17.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.