Jendeukie14

PH
61 matches tracked 61 matches in 30 days
Last updated:

How does Jendeukie14 play?

Rating 1.30 K/R 0.92 ADR 93.3 from 61 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99% on level 7
1.30
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 85%
Rating distribution from 61 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 28% good 1.10 to 1.29 26% normal 0.90 to 1.09 18% weak 0.75 to 0.89 8% very weak below 0.75 7%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average. More first kills per match than the level 7 average.
AWPerMulti-killsEntry
better than most on level 7 about average weaker than most

Compared with 1,203 players on level 7, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

Jendeukie14 gets the first kill in 17 of 100 rounds. 7 percentage points above the level 7 average (10%).

Rounds with first kill 17%+7 pp better than 99%
Opening duels won 60%+10 pp better than 99%

Clutch

Average
Last one alive

Jendeukie14 wins 12 of 100 1v2s. 9 percentage points below the level 7 average (21%).

Clutch 1v1 won 36%−3 pp better than 40%
Clutch 1v2 won 12%−9 pp better than 5%
Clutch kills per match 1.6−0.1 better than 48%

Weapons and aim

Strength
Where do the kills come from?

1.35 kills per death. 0.35 above the level 7 average (1.00).

Headshot rate 52%+6 pp better than 80%
AWP share of kills 28%+17 pp better than 96%
K/D 1.35+0.35 better than 99%
Pistol kills per match 3.2

Impact

Strength
Damage and big rounds

Jendeukie14 gets exactly 3 kills in 6.7 of 100 rounds. 2.8 percentage points above the level 7 average (3.9%).

2K rounds 17.0%+3.8 pp better than 99%
3K rounds 6.7%+2.8 pp better than 99%
MVPs per match 3.0+0.7 better than 99%
4Ks and aces 17x 4K, 3 aces in 61 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 0.7 utility damage per round from HEs and mollies. 3.5 below the level 7 average (4.2).

Utility hit rate 45%+10 pp better than 96%
Utility damage per round 0.7−3.5 better than 1%
Enemies flashed per round 0.08−0.19 better than 6%
Deaths per round 69%−3 pp better than 89%

Patterns

From the last 61 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +59 ELO
29 matches · 52% win rate

Jendeukie14 loses the most ELO from match 5 of the day: +59 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.26 · Dust 2
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Most kills in a match: 50 · Dust 2

Maps in detail

from the last 61 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage22
86% better than 99%
0.95 better than 99%
93.1 better than 97%
1.36 better than 99%
63% of 106 duels better than 98%
38% of 13 situations on par
Dust 213
15% -
0.95 -
98.7 -
1.29-
56% of 108 duels -
33% of 6 situations -
Ancient10
70% -
0.80 -
84.9 -
1.15-
54% of 63 duels -
40% of 10 situations -
Anubis10
50% -
0.97 -
93.3 -
1.37-
59% of 61 duels -
33% of 12 situations -
Cache5
60% -
0.98 -
98.0 -
1.37-
73% of 30 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Jendeukie14 plays

Across 61 matches Jendeukie14 averages K/R 0.92, ADR 93.3 and a rating of 1.30. Biggest strength: Rating at 1.30, better than 99% of level 7 players. Most room to improve: Utility damage per round at 0.7, better than only 1% of level 7 players. Averages 20.9 kills per match with 52% headshots. The strongest map is Mirage with a 86% win rate in 22 matches. In 41 of 61 matches the rating was 1.10 or higher (67%), in 9 it was below 0.90. In 61 matches with detailed stats: 17 4Ks and 3 aces. Jendeukie14 loses the most ELO from match 5 of the day (+59 ELO, win rate 52%). Things go best on Mirage (+83 ELO, win rate 86%). Last 30 days: 61 matches, win rate 59%, net ELO +113.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.