Jawad

LB
On FACEIT since 2018 257 matches tracked 95 matches in 30 days
Last updated:

How does Jawad play?

Rating 0.94 (from 185 matches) K/R 0.68 ADR 76.0 from 256 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13% on level 10
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 50%
Rating spread from 185 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 14% normal 0.90 to 1.09 19% weak 0.75 to 0.89 20% very weak below 0.75 30%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (181 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−2 pp better than 28%
Opening duels won 48%−3 pp better than 22%

Clutch

Average
Last one alive
Clutch 1v1 won 40%0 pp level
Clutch 1v2 won 21%0 pp level
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 53%+2 pp better than 66%
AWP share of kills 13%+2 pp better than 65%
K/D 0.96−0.08 better than 22%
Pistol kills per match 2.8
Knife kills 5 in 256 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 11.1%−2.3 pp better than 5%
Rounds with 3K 3.8%−0.3 pp better than 36%
MVPs per match 2.0−0.4 better than 15%
4Ks and aces 22x 4K, 0 aces in 181 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 27%−8 pp better than 7%
Utility damage per round 3.8−0.3 better than 41%
Enemies flashed per round 0.37+0.07 better than 71%
Rounds with a death 71%0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
ELO at 2,402
▼ Got worse
K/R −0.08, Rating −0.27, ADR −10.2, Headshots −7 pp, Win rate −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: June 2026 with 0.76. Last 3 months: 0.66 (at the start 0.74).

Patterns

From the last 256 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Inferno −40 ELO
27 matches · 37% wins
On Wednesdays −61 ELO, win rate 41%

Jawad loses the most ELO on Inferno: −40 ELO, 37% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.84 · Anubis
  2. Most kills in a match: 37 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 256 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 284
51% better than 45%
0.66 better than 14%
74.5 better than 17%
0.89 better than 7%
49% of 304 duels better than 36%
49% of 49 situations better than 79%
Mirage54
43% better than 17%
0.62 better than 5%
71.8 better than 9%
0.87 better than 5%
44% of 192 duels better than 13%
42% of 24 situations better than 61%
Ancient42
52% better than 44%
0.68 better than 17%
74.9 better than 16%
0.93 better than 14%
51% of 167 duels better than 45%
31% of 26 situations better than 31%
Anubis37
57% better than 65%
0.77 better than 63%
83.3 better than 64%
1.11 better than 74%
51% of 144 duels better than 44%
40% of 20 situations better than 54%
Inferno27
37% better than 7%
0.70 better than 25%
78.4 better than 29%
0.97 better than 21%
52% of 86 duels level
50% of 12 situations better than 75%
Nuke8
63% -
0.68 -
76.3 -
0.89-
41% of 37 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Jawad plays

Across 256 matches Jawad averages K/R 0.68 and ADR 76.0; the rating across the 185 rated matches is 0.94. Most room to improve: Utility with impact at 27%. That is better than only 7% of players on level 10. On average 15.2 kills per match, 53% of them headshots. The strongest map is Anubis with a 57% win rate in 37 matches. In 57 of 185 matches the rating was 1.10 or higher (31%), in 92 it was below 0.90. In 181 matches with detailed stats: 22 4Ks and 0 aces. Best month by rating: July 2026 at 1.20. Jawad loses the most ELO on Inferno (−40 ELO, win rate 37%). Things go best on Anubis (+103 ELO, win rate 57%). Got weaker: K/R −0.08, Rating −0.27, ADR −10.2, Headshots −7 pp, Win rate −3 pp. Unchanged in recent months: ELO at 2,402. Last 30 days: 95 matches, win rate 47%, ELO balance −32.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.