JaobsenYc

United Kingdom
89 matches tracked 82 matches in 30 days
Last updated:

How does JaobsenYc play?

Rating 1.15 K/R 0.82 ADR 90.2 from 89 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87% on level 10
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 73%
Rating spread from 89 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 27% good 1.10 to 1.29 21% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 9%
Player type
Goes in first and opens the round
More first kills per match than the level 10 average. More damage per round than the level 10 average.
EntryDamage
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (82 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 14%+3 pp better than 91%
Opening duels won 57%+6 pp better than 88%

Clutch

Average
Last one alive
Clutch 1v1 won 27%−13 pp better than 6%
Clutch 1v2 won 31%+10 pp better than 94%
Clutch kills per match 1.5−0.1 better than 38%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+1 pp better than 59%
AWP share of kills 8%−3 pp better than 46%
K/D 1.16+0.12 better than 85%
Pistol kills per match 2.8
Knife kills 1 in 89 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 13.8%+0.4 pp better than 56%
Rounds with 3K 5.9%+1.8 pp better than 95%
MVPs per match 2.9+0.5 better than 93%
4Ks and aces 15x 4K, 2 aces in 82 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 60%
Utility damage per round 3.6−0.5 better than 35%
Enemies flashed per round 0.25−0.05 better than 37%
Rounds with a death 71%0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: September 2026 with 0.81.

Patterns

From the last 89 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day +32 ELO
20 matches · 50% wins

JaobsenYc loses the most ELO in match 1 of the day: +32 ELO, 50% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Mirage
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Highest rating in a match: 2.06 · Ancient

Maps in detail

from the last 89 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
66% better than 91%
0.80 better than 75%
90.4 better than 87%
1.13 better than 78%
55% of 211 duels better than 70%
25% of 16 situations better than 16%
Dust 219
63% better than 84%
0.78 better than 68%
86.1 better than 75%
1.09 better than 66%
53% of 106 duels better than 60%
23% of 13 situations better than 14%
Ancient15
53% level
0.83 better than 86%
87.6 better than 78%
1.14 better than 83%
63% of 72 duels better than 96%
25% of 8 situations better than 19%
Inferno15
60% better than 67%
0.87 better than 87%
94.6 better than 90%
1.23 better than 85%
62% of 81 duels better than 86%
50% of 8 situations better than 75%

Compared with players on the same level who have at least 15 matches on the map.

How JaobsenYc plays

Across 89 matches JaobsenYc averages K/R 0.82, ADR 90.2 and a rating of 1.15. Biggest strength: Rounds with 3K at 5.9%. That is better than 95% of players on level 10. Most room to improve: Clutch 1v1 won at 27%. That is better than only 6% of players on level 10. On average 18.3 kills per match, 52% of them headshots. The strongest map is Mirage with a 66% win rate in 35 matches. In 47 of 89 matches the rating was 1.10 or higher (53%), in 24 it was below 0.90. In 82 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: September 2026 at 1.14. JaobsenYc loses the most ELO in match 1 of the day (+32 ELO, win rate 50%). Last 30 days: 82 matches, win rate 61%, ELO balance +32.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.