JIMMTYKO0

GE
214 matches tracked 42 matches in 30 days
Last updated:

How does JIMMTYKO0 play?

Rating 1.09 (from 42 matches) K/R 0.78 ADR 84.0 from 214 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80% on level 9
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 62%
Rating spread from 42 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 24% good 1.10 to 1.29 19% normal 0.90 to 1.09 17% weak 0.75 to 0.89 21% very weak below 0.75 17%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 9 average.
Multi-kills
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (172 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1.0 pp better than 64%
Opening duels won 53%+3 pp better than 72%

Clutch

Average
Last one alive
Clutch 1v1 won 40%+1 pp better than 60%
Clutch 1v2 won 20%−1 pp better than 41%
Clutch kills per match 1.4−0.2 better than 29%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+4 pp better than 72%
AWP share of kills 11%0 pp level
K/D 1.03+0.03 better than 57%
Pistol kills per match 2.5
Knife kills 1 in 214 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.9%+1.8 pp better than 87%
Rounds with 3K 4.8%+0.9 pp better than 83%
MVPs per match 2.5+0.2 better than 76%
4Ks and aces 37x 4K, 4 aces in 172 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 31%−4 pp better than 22%
Utility damage per round 6.1+1.8 better than 89%
Enemies flashed per round 0.280.00 level
Rounds with a death 76%+4.0 pp better than 10%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
K/R +0.06, Win rate +13 pp, ELO +131
= Stayed the same
ADR at 84.3
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.80. Last 3 months: 0.79 (at the start 0.73).

Patterns

From the last 214 matches, each row based on 20+ matches.

Where does the ELO go?

On Dust 2 −146 ELO
54 matches · 41% wins
In match 4 of the day −54 ELO
25 matches · 40% wins
On Nuke −25 ELO
22 matches · 55% wins

JIMMTYKO0 loses the most ELO on Dust 2: −146 ELO, 41% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.77 · Dust 2
  2. Longest win streak: 7 wins in a row · Anubis
  3. Most kills in a match: 39 · Anubis

Maps in detail

from the last 214 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 254
41% better than 17%
0.77 better than 70%
84.7 better than 74%
1.17–
53% of 280 duels better than 64%
44% of 27 situations better than 67%
Ancient37
49% better than 45%
0.79 better than 77%
86.7 better than 80%
1.13–
51% of 142 duels level
38% of 21 situations level
Inferno37
38% better than 8%
0.80 better than 81%
85.9 better than 77%
1.09–
48% of 185 duels better than 29%
33% of 15 situations better than 37%
Anubis29
72% better than 96%
0.79 better than 79%
84.4 better than 73%
1.10–
53% of 139 duels better than 66%
33% of 15 situations better than 38%
Nuke22
55% level
0.80 better than 68%
82.0 level
1.07–
54% of 123 duels better than 57%
42% of 12 situations better than 57%
Mirage19
21% better than 1%
0.71 better than 39%
76.9 better than 33%
0.95–
47% of 79 duels better than 29%
50% of 4 situations better than 81%
Cache15
47% –
0.75 –
81.4 –
1.07–
56% of 77 duels –
67% of 6 situations –

Compared with players on the same level who have at least 15 matches on the map.

How JIMMTYKO0 plays

Across 214 matches JIMMTYKO0 averages K/R 0.78 and ADR 84.0; the rating across the 42 rated matches is 1.09. Biggest strength: Utility damage per round at 6.1. That is better than 89% of players on level 9. Most room to improve: Rounds with a death at 76%. That is better than only 10% of players on level 9. On average 17.4 kills per match, 52% of them headshots. The strongest map is Anubis with a 72% win rate in 29 matches. In 19 of 42 matches the rating was 1.10 or higher (45%), in 16 it was below 0.90. In 172 matches with detailed stats: 37 4Ks and 4 aces. Best month by rating: September 2026 at 1.21. JIMMTYKO0 loses the most ELO on Dust 2 (−146 ELO, win rate 41%). Things go best on Anubis (+76 ELO, win rate 72%). Improved over the last three months: K/R +0.06, Win rate +13 pp, ELO +131. Got weaker: Headshots −3 pp. Unchanged in recent months: ADR at 84.3. Last 30 days: 42 matches, win rate 48%, ELO balance ±0.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.