Ibroximoff

UZ
138 matches tracked 40 matches in 30 days
Last updated:

How does Ibroximoff play?

Rating 0.98 (from 118 matches) K/R 0.68 ADR 74.7 from 138 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 118 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 31%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (96 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 53%+3 pp · Ø 50% better than 63%

Clutch

Average
Last one alive

23% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 23%−16 pp · Ø 39% better than 2%
Clutch 1v2 won 26%+6 pp · Ø 20% better than 78%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (50%).

Headshot rate 61%+11 pp · Ø 50% better than 96%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.99−0.01 · Ø 1.00 better than 31%
Pistol kills per match 2.8
Knife kills 2 in 138 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.2% of rounds and so clearly below the average (13.1%).

2K rounds 11.2%−1.9 pp · Ø 13.1% better than 6%
3K rounds 3.7%−0.3 pp · Ø 4.0% better than 30%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 12x 4K, 2 aces in 96 matches

Utility and deaths

Average
Nades, flashes and deaths

6.3 utility damage per round and so well above the average (4.1).

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 6.3+2.2 · Ø 4.1 better than 90%
Enemies flashed per round 0.38+0.08 · Ø 0.30 better than 73%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.67, Rating at 0.97, ADR at 74.7, Win rate at 53%
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: October 2026 with 0.71. Last 3 months: 0.67 (at the start 0.69). Slightly below the average (0.72).

Patterns

From the last 138 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −27 ELO
41 matches · 49% win rate
Between 6:00 and 12:00 +30 ELO, win rate 38%
On Thursdays −90 ELO, win rate 48%

Ibroximoff loses the most ELO on Anubis: −27 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Anubis
  2. Highest rating in a match: 2.01 · Ancient
  3. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 138 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis41
49% better than 38%
0.65 better than 10%
74.1 better than 15%
0.93 better than 15%
49% of 141 duels better than 33%
22% of 18 situations better than 13%
Ancient38
58% better than 72%
0.67 better than 16%
73.2 better than 10%
0.99 better than 35%
58% of 131 duels better than 83%
27% of 15 situations better than 23%
Mirage20
50% better than 43%
0.63 better than 7%
67.1 better than 3%
0.91 better than 13%
35% of 52 duels better than 1%
50% of 8 situations better than 80%
Inferno14
71% -
0.78 -
83.6 -
1.16-
58% of 40 duels -
100% of 3 situations -
Nuke10
40% -
0.85 -
88.1 -
1.14-
66% of 35 duels -
13% of 8 situations -
Dust 27
57% -
0.57 -
69.7 -
0.93-
50% of 20 duels -
0% of 1 situations -
Cache5
40% -
0.59 -
73.9 -
0.80-
47% of 15 duels -
20% of 5 situations -
Overpass3
33% -
0.76 -
78.0 -
1.05-
69% of 13 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ibroximoff plays

Across 138 matches Ibroximoff averages K/R 0.68 and ADR 74.7; the rating across the 118 rated matches is 0.98. Biggest strength: Headshot rate at 61%, better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 23%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 15.0 kills per match with 61% headshots. The strongest map is Inferno with a 71% win rate in 14 matches. In 37 of 118 matches the rating was 1.10 or higher (31%), in 54 it was below 0.90. In 96 matches with detailed stats: 12 4Ks and 2 aces. Best month by rating: June 2026 at 1.03. Ibroximoff loses the most ELO on Anubis (−27 ELO, win rate 49%). Things go best on Mirage (+30 ELO, win rate 50%). Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.67, Rating at 0.97, ADR at 74.7, Win rate at 53%. Last 30 days: 40 matches, win rate 58%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.