Hughmann

USA
115 matches tracked
ELO ▼ 6
2,034
30-day peak: 2,094
Rank NA ▼ 1,686 places
#6,901
US #2,971 in US
30 days · prev. #5,215 · best #5,215
Last updated:

How does Hughmann play?

Rating 0.97 K/R 0.69 ADR 76.6 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 115 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 25%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (15 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 9% no comparison
Opening duels won 49% no comparison

Clutch

Last one alive
Clutch 1v1 won 0% no comparison
Clutch 1v2 won 10% no comparison
Clutch kills per match 1.5 no comparison

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (50%).

Headshot rate 56%+6 pp · Ø 50% better than 84%
AWP share of kills 0% no comparison
K/D 0.97−0.05 · Ø 1.02 better than 30%
Pistol kills per match 2.4
Knife kills 2 in 115 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.6% no comparison
3K rounds 5.2% no comparison
MVPs per match 2.1−0.2 · Ø 2.3 better than 29%
4Ks and aces 2x 4K, 0 aces in 15 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Utility hit rate 34% no comparison
Utility damage per round 3.1 no comparison
Enemies flashed per round 0.20 no comparison
Deaths per round 71%−1 pp · Ø 72% better than 60%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Hughmann is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 18 matches from the last 3 months and 97 before.

Kills per round (K/R)

0.75
JunJulAugSepOct

Best month: August 2026 with 0.75.

Patterns

From the last 115 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −7 ELO
38 matches · 50% win rate

Hughmann loses the most ELO on Mirage: −7 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Inferno
  2. Longest win streak: 5 wins in a row · Mirage
  3. Highest rating in a match: 1.88 · Mirage

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
50% better than 45%
0.65 better than 13%
73.4 better than 16%
0.91 better than 14%
46% of 168 duels better than 24%
42% of 19 situations better than 62%
Dust 229
38% better than 10%
0.68 better than 24%
75.6 better than 25%
1.00 better than 39%
45% of 119 duels better than 21%
38% of 13 situations right on the average
Ancient18
56% better than 62%
0.74 right on the average
82.7 better than 59%
1.03 right on the average
48% of 82 duels better than 30%
25% of 8 situations better than 19%
Anubis12
25% -
0.67 -
72.9 -
0.95-
40% of 62 duels -
29% of 14 situations -
Nuke9
44% -
0.72 -
82.7 -
1.00-
39% of 33 duels -
43% of 7 situations -
Cache4
75% -
0.76 -
77.3 -
1.11-
50% of 16 duels -
50% of 2 situations -
Inferno4
25% -
0.70 -
76.6 -
0.97-
38% of 13 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Hughmann plays

Across 115 matches Hughmann averages K/R 0.69, ADR 76.6 and a rating of 0.97. Biggest strength: Headshot rate at 56%, better than 84% of level 10 · 2,001-2,249 ELO players. Averages 15.3 kills per match with 56% headshots. The strongest map is Ancient with a 56% win rate in 18 matches. In 36 of 115 matches the rating was 1.10 or higher (31%), in 51 it was below 0.90. In 15 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: August 2026 at 1.04. Hughmann loses the most ELO on Mirage (−7 ELO, win rate 50%). Things go best on Dust 2 (+29 ELO, win rate 38%). Last 30 days: 3 matches, win rate 67%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.