Hexon85

Spain
On FACEIT since 2018 73 matches tracked 19 matches in 30 days
Last updated:

How does Hexon85 play?

Rating 1.04 K/R 0.76 ADR 82.9 from 73 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 73 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 25% normal 0.90 to 1.09 18% weak 0.75 to 0.89 18% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (19 matches).

2,500-2,749 ELO

Compared with 2,321 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 9% no comparison
Opening duels won 49% no comparison

Clutch

Last one alive
Clutch 1v1 won 46% no comparison
Clutch 1v2 won 13% no comparison
Clutch kills per match 1.7 no comparison

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so right on the average (1.03).

Headshot rate 52%+1 pp · Ø 51% better than 56%
AWP share of kills 1% no comparison
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 3.3

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.1% no comparison
3K rounds 6.5% no comparison
MVPs per match 2.6+0.3 · Ø 2.3 better than 75%
4Ks and aces 2x 4K, 0 aces in 19 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so slightly above the average (72%). Lower is better.

Utility hit rate 34% no comparison
Utility damage per round 4.3 no comparison
Enemies flashed per round 0.21 no comparison
Deaths per round 73%+1 pp · Ø 72% better than 27%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.04
= Stayed the same
Rating at 1.05, ADR at 82.8, Headshots at 53%
▼ Got worse
Win rate −22 pp, ELO −170

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: October 2026 with 0.85. Last 3 months: 0.78 (at the start 0.74). Slightly above the average (0.74).

Patterns

From the last 73 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −22 ELO
21 matches · 43% win rate
Between 0:00 and 6:00 −40 ELO, win rate 40%

Hexon85 loses the most ELO in match 1 of the day: −22 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Inferno
  2. Longest win streak: 4 wins in a row · Ancient
  3. Most kills in a match: 43 · Dust 2

Maps in detail

from the last 73 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient21
48% better than 36%
0.79 better than 69%
83.8 better than 58%
1.06 better than 55%
44% of 88 duels better than 12%
44% of 9 situations better than 67%
Anubis15
47% better than 29%
0.74 better than 45%
82.6 better than 56%
1.04 better than 46%
46% of 63 duels better than 16%
40% of 5 situations better than 53%
Inferno15
60% better than 63%
0.73 better than 35%
83.1 better than 46%
1.03 better than 31%
50% of 62 duels better than 23%
31% of 13 situations better than 38%
Mirage10
40% -
0.72 -
81.3 -
0.98-
54% of 46 duels -
33% of 6 situations -
Dust 26
50% -
0.80 -
85.7 -
1.08-
45% of 33 duels -
50% of 2 situations -
Cache4
50% -
0.73 -
80.9 -
1.07-
54% of 13 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Hexon85 plays

Across 73 matches Hexon85 averages K/R 0.76, ADR 82.9 and a rating of 1.04. Averages 17.2 kills per match with 52% headshots. The strongest map is Inferno with a 60% win rate in 15 matches. In 30 of 73 matches the rating was 1.10 or higher (41%), in 30 it was below 0.90. In 19 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: October 2026 at 1.17. Hexon85 loses the most ELO in match 1 of the day (−22 ELO, win rate 43%). Things go best on Ancient (+50 ELO, win rate 48%). Improved over the last three months: K/R +0.04. Got weaker: Win rate −22 pp, ELO −170. Unchanged in recent months: Rating at 1.05, ADR at 82.8, Headshots at 53%. Last 30 days: 19 matches, win rate 37%, net ELO −19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.