Heroyn2

HU
23 matches tracked
Last updated:

How does Heroyn2 play?

K/R 0.60 ADR 69.2 from 23 matches
Player type
Hits the head
Higher headshot rate than the level 2 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 2 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 8%−2.0 pp better than 38%
Opening duels won 39%−9 pp better than 8%

Clutch

Average
Last one alive
Clutch 1v1 won 50%+12 pp better than 95%
Clutch 1v2 won 27%+7 pp better than 87%
Clutch kills per match 1.0−0.5 better than 12%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 48%+7 pp better than 91%
AWP share of kills 0%−11 pp better than 3%
K/D 0.78−0.13 better than 16%
Pistol kills per match 2.0

Impact

Average
Damage and big rounds
Rounds with 2K 10.7%−1.4 pp better than 25%
Rounds with 3K 3.5%+0.1 pp better than 66%
MVPs per match 1.8−0.2 better than 41%
4Ks and aces 1x 4K, 0 aces in 23 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 33%0 pp level
Utility damage per round 2.2−1.2 better than 27%
Enemies flashed per round 0.07−0.15 better than 13%
Rounds with a death 77%+3.0 pp better than 26%

Patterns

From the last 23 matches, each row based on 20+ matches.

Where does the ELO go?

Nothing clear

Nothing clear

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Inferno
  2. Most kills in a match: 26 · Anubis

Maps in detail

from the last 23 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage9
78% –
0.61 –
67.6 –
-
41% of 34 duels –
50% of 4 situations –
Cache4
25% –
0.49 –
65.2 –
-
31% of 26 duels –
-
Ancient3
33% –
0.45 –
61.6 –
-
14% of 7 duels –
-
Inferno3
67% –
0.76 –
80.7 –
-
50% of 14 duels –
100% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Heroyn2 plays

Biggest strength: Clutch 1v1 won at 50%. That is better than 95% of players on level 2. Most room to improve: Opening duels won at 39%. That is better than only 8% of players on level 2. On average 12.7 kills per match, 48% of them headshots. In 23 matches with detailed stats: 1 4Ks and 0 aces.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 2): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.