HeraHeaqrae

IE
On FACEIT since 2017 57 matches tracked 40 matches in 30 days
Last updated:

How does HeraHeaqrae play?

Rating 0.88 K/R 0.64 ADR 70.2 from 57 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17%
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 57 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 7% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 32%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (44 matches).

Level 4

Compared with 718 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 41%
Opening duels won 46%−3 pp · Ø 49% better than 29%

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 28%−10 pp · Ø 38% better than 11%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 68%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 46%

Weapons and aim

Average
Where do the kills come from?

0.85 K/D and so clearly below the average (0.95).

Headshot rate 40%−3 pp · Ø 43% better than 35%
AWP share of kills 0%−11 pp · Ø 11% better than 3%
K/D 0.85−0.10 · Ø 0.95 better than 16%
Pistol kills per match 1.8

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.5% of rounds and so slightly above the average (12.6%).

2K rounds 13.5%+0.9 pp · Ø 12.6% better than 76%
3K rounds 3.6%+0.1 pp · Ø 3.5% better than 52%
MVPs per match 1.9−0.2 · Ø 2.1 better than 33%
4Ks and aces 6x 4K, 0 aces in 44 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.23).

Utility hit rate 27%−7 pp · Ø 34% better than 13%
Utility damage per round 2.2−1.5 · Ø 3.7 better than 16%
Enemies flashed per round 0.49+0.26 · Ø 0.23 better than 95%
Deaths per round 75%+2 pp · Ø 73% better than 36%

Progress

One value per month, dashed line is the level 4 average
Whether HeraHeaqrae is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 44 matches, all from the last 3 months.

Kills per round (K/R)

0.66
AugSepOct

Patterns

From the last 57 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +35 ELO
20 matches · 45% win rate

HeraHeaqrae loses the most ELO in match 1 of the day: +35 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Nuke
  2. Highest rating in a match: 1.91 · Ancient
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 57 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
59% better than 85%
0.60 better than 11%
69.0 better than 14%
0.83 better than 12%
44% of 95 duels better than 26%
32% of 22 situations better than 36%
Ancient10
40% -
0.76 -
80.1 -
1.00-
41% of 51 duels -
25% of 8 situations -
Dust 210
20% -
0.62 -
65.2 -
0.85-
49% of 43 duels -
33% of 3 situations -
Nuke5
80% -
0.72 -
76.7 -
0.97-
52% of 25 duels -
0% of 5 situations -
Inferno4
75% -
0.53 -
51.0 -
0.82-
27% of 11 duels -
80% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How HeraHeaqrae plays

Across 57 matches HeraHeaqrae averages K/R 0.64, ADR 70.2 and a rating of 0.88. Most room to improve: Clutch 1v1 won at 28%, better than only 11% of level 4 players. Averages 14.2 kills per match with 40% headshots. The strongest map is Mirage with a 59% win rate in 27 matches. In 16 of 57 matches the rating was 1.10 or higher (28%), in 28 it was below 0.90. In 44 matches with detailed stats: 6 4Ks and 0 aces. HeraHeaqrae loses the most ELO in match 1 of the day (+35 ELO, win rate 45%). Things go best on Mirage (+25 ELO, win rate 59%). Last 30 days: 40 matches, win rate 48%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.