Hendory

Russia
On FACEIT since 2020 160 matches tracked 23 matches in 30 days
ELO
2,921
Peak across the last 160 matches: 3,327
Rank EU ▼ 616 places
#10,553 #3,013 in RU
30 days · before #9,937 · best #9,937
Last updated:

How does Hendory play?

Rating 1.13 (from 96 matches) K/R 0.75 ADR 82.8 from 160 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83% on level 10
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with at least a normal rating (0.90 and up). 65%
Rating spread from 96 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 24% good 1.10 to 1.29 17% normal 0.90 to 1.09 15% weak 0.75 to 0.89 13% very weak below 0.75 23%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More 1v1 and 1v2 wins than the level 10 average. Rarely on the AWP.
Multi-killsClutcherRifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (96 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−2 pp better than 28%
Opening duels won 50%−1 pp better than 39%

Clutch

Strength
Last one alive
Clutch 1v1 won 42%+2 pp better than 70%
Clutch 1v2 won 26%+5 pp better than 79%
Clutch kills per match 2.0+0.4 better than 83%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 53%+2 pp better than 64%
AWP share of kills 4%−7 pp better than 24%
K/D 1.10+0.06 better than 71%
Pistol kills per match 3.0
Knife kills 2 in 160 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 13.3%−0.1 pp better than 46%
Rounds with 3K 4.9%+0.8 pp better than 79%
MVPs per match 2.6+0.2 better than 78%
4Ks and aces 28x 4K, 4 aces in 96 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 41%+6 pp better than 88%
Utility damage per round 5.7+1.6 better than 86%
Enemies flashed per round 0.08−0.22 better than 2%
Rounds with a death 68%−3 pp better than 85%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.09, ADR +12.2
= Stayed the same
Headshots at 53%
▼ Got worse
Win rate −16 pp, ELO −395

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

1.02
MayJunJulAugSepOct

Best month: September 2026 with 1.02. Last 3 months: 0.78 (at the start 0.69).

Patterns

From the last 160 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
36 matches · 53% wins
In match 4 of the day ±0 ELO
20 matches · 45% wins
Between 18:00 and 24:00 +8 ELO, win rate 46%
On Mondays −97 ELO, win rate 36%

Hendory loses the most ELO on Dust 2: −50 ELO, 53% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Ancient
  2. Highest rating in a match: 2.59 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 160 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
50% better than 42%
0.72 better than 39%
79.9 better than 45%
1.09 better than 66%
48% of 231 duels better than 29%
42% of 55 situations better than 61%
Dust 236
53% better than 54%
0.71 better than 35%
80.2 better than 47%
1.05 better than 53%
47% of 99 duels better than 27%
47% of 19 situations better than 75%
Ancient21
48% better than 35%
0.81 better than 78%
87.3 better than 77%
1.21-
49% of 109 duels better than 37%
36% of 14 situations better than 48%
Anubis17
65% better than 88%
0.73 better than 44%
84.9 better than 70%
1.01-
57% of 69 duels better than 80%
29% of 14 situations better than 29%
Nuke9
56% -
0.90 -
98.3 -
1.32-
59% of 37 duels -
27% of 11 situations -
Cache7
71% -
0.88 -
88.5 -
1.38-
63% of 24 duels -
50% of 8 situations -
Inferno6
33% -
0.69 -
75.8 -
1.39-
42% of 19 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Hendory plays

Across 160 matches Hendory averages K/R 0.75 and ADR 82.8; the rating across the 96 rated matches is 1.13. Biggest strength: Utility with impact at 41%. That is better than 88% of players on level 10. On average 16.9 kills per match, 53% of them headshots. The strongest map is Anubis with a 65% win rate in 17 matches. In 48 of 96 matches the rating was 1.10 or higher (50%), in 34 it was below 0.90. In 96 matches with detailed stats: 28 4Ks and 4 aces. Best month by rating: September 2026 at 1.44. Hendory loses the most ELO on Dust 2 (−50 ELO, win rate 53%). Things go best in match 1 of the day (+211 ELO, win rate 63%). Improved over the last three months: K/R +0.09, ADR +12.2. Got weaker: Win rate −16 pp, ELO −395. Unchanged in recent months: Headshots at 53%. Last 30 days: 23 matches, win rate 52%, ELO balance ±0.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.