Haru_Izumi

MN
On FACEIT since 2023 59 matches tracked 20 matches in 30 days
Last updated:

How does Haru_Izumi play?

Rating 1.08 K/R 0.79 ADR 86.8 from 59 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 59 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 20% good 1.10 to 1.29 27% normal 0.90 to 1.09 27% weak 0.75 to 0.89 10% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average.
Entry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).

Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (50%).

Rounds with first kill 13%+3 pp · Ø 10% better than 88%
Opening duels won 59%+9 pp · Ø 50% better than 98%

Clutch

Weakness
Last one alive

11% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 26%−12 pp · Ø 38% better than 6%
Clutch 1v2 won 11%−11 pp · Ø 22% better than 4%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 14%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so clearly above the average (1.00).

Headshot rate 41%−5 pp · Ø 46% better than 23%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 1.12+0.12 · Ø 1.00 better than 90%
Pistol kills per match 3.1
Knife kills 7 in 59 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.2).

2K rounds 14.9%+1.8 pp · Ø 13.1% better than 89%
3K rounds 4.9%+1.0 pp · Ø 3.9% better than 87%
MVPs per match 2.7+0.5 · Ø 2.2 better than 92%
4Ks and aces 5x 4K, 0 aces in 40 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.27).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 42%
Enemies flashed per round 0.42+0.15 · Ø 0.27 better than 85%
Deaths per round 71%−1 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 7 average
Whether Haru_Izumi is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 40 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: September 2026 with 0.86.

Patterns

From the last 59 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
20 matches · 35% win rate

Haru_Izumi loses the most ELO on Mirage: −25 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 1.71 · Cache
  3. Most kills in a match: 32 · Mirage

Maps in detail

from the last 59 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage20
35% better than 7%
0.80 better than 83%
85.5 better than 80%
1.08 better than 76%
58% of 101 duels better than 88%
24% of 17 situations better than 14%
Dust 214
50% -
0.83 -
87.3 -
1.13-
47% of 57 duels -
36% of 11 situations -
Ancient11
45% -
0.72 -
86.4 -
0.98-
54% of 69 duels -
33% of 6 situations -
Anubis6
67% -
0.87 -
95.8 -
1.17-
76% of 21 duels -
0% of 1 situations -
Nuke3
33% -
0.57 -
65.7 -
0.79-
63% of 8 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Haru_Izumi plays

Across 59 matches Haru_Izumi averages K/R 0.79, ADR 86.8 and a rating of 1.08. Biggest strength: Opening duels won at 59%, better than 98% of level 7 players. Most room to improve: Clutch 1v1 won at 26%, better than only 6% of level 7 players. Averages 17.1 kills per match with 41% headshots. The strongest map is Dust 2 with a 50% win rate in 14 matches. In 28 of 59 matches the rating was 1.10 or higher (47%), in 15 it was below 0.90. In 40 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: September 2026 at 1.17. Haru_Izumi loses the most ELO on Mirage (−25 ELO, win rate 35%). Last 30 days: 20 matches, win rate 50%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.