HOMA_AURA
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).
Compared with 684 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so just above the average (49%).
Clutch
Strength2.1 clutch kills per match and so well above the average (1.6).
Weapons and aim
Strength1.13 K/D and so clearly above the average (0.94).
Impact
Strength2.8 MVPs per match and so well above the average (2.1).
Utility and deaths
Average40% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 4 averageAug to Sep 2026 compared with Jul 2026.
Kills per round (K/R)
Last 3 months: 0.75 (at the start 0.88). Clearly above the average (0.69).
Rating, 1.00 is an average match
Last 3 months: 1.05 (at the start 1.20). Clearly above the average (0.96).
Damage per round (ADR)
Last 3 months: 81.3 (at the start 92.3). Slightly above the average (76.8).
Share of headshot kills
Last 3 months: 50% (at the start 56%). Well above the average (43%).
Matches won (win rate)
Last 3 months: 35% (at the start 41%). Well below the average (52%).
Last 3 months: 911 (at the start 1,153).
Rounds with first kill
1v1 clutches won
Patterns
From the last 61 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
HOMA_AURA loses the most ELO on Dust 2: −26 ELO, 36% win rate
Records and milestones
from recorded matches- Most kills in a match: 44 · Mirage
- Longest win streak: 4 wins in a row · Dust 2
- Highest rating in a match: 2.14 · Mirage
Maps in detail
from the last 61 matchesCompared with players on the same level who have at least 15 matches on the map.
How HOMA_AURA plays
Across 61 matches HOMA_AURA averages K/R 0.84, ADR 88.7 and a rating of 1.15. Biggest strength: Rating at 1.15, better than 99% of level 4 players. Averages 18.1 kills per match with 54% headshots. The strongest map is Dust 2 with a 36% win rate in 25 matches. In 34 of 61 matches the rating was 1.10 or higher (56%), in 17 it was below 0.90. In 20 matches with detailed stats: 2 4Ks and 1 ace. HOMA_AURA loses the most ELO on Dust 2 (−26 ELO, win rate 36%). Got weaker: K/R −0.13, Rating −0.15, ADR −11.0, Headshots −6 pp, Win rate −6 pp, ELO −242.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.