Griho_192

Russia
On FACEIT since 2025 176 matches tracked 94 matches in 30 days
Last updated:

How does Griho_192 play?

Rating 1.07 (from 134 matches) K/R 0.75 ADR 79.5 from 176 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72% on level 9
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with at least a normal rating (0.90 and up). 60%
Rating spread from 134 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 13% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 23%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 9 average.
Multi-kills
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (134 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1 pp better than 64%
Opening duels won 53%+3 pp better than 72%

Clutch

Average
Last one alive
Clutch 1v1 won 46%+7 pp better than 87%
Clutch 1v2 won 16%−5 pp better than 19%
Clutch kills per match 1.7+0.1 better than 59%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 47%−1 pp better than 41%
AWP share of kills 13%+2 pp better than 67%
K/D 1.06+0.06 better than 68%
Pistol kills per match 2.9
Knife kills 5 in 176 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.4%+0.3 pp better than 52%
Rounds with 3K 4.2%+0.3 pp better than 60%
MVPs per match 2.1−0.2 better than 30%
4Ks and aces 29x 4K, 2 aces in 134 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 26%−9 pp better than 5%
Utility damage per round 3.2−1.1 better than 25%
Enemies flashed per round 0.21−0.07 better than 32%
Rounds with a death 71%−1 pp better than 66%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Headshots +3 pp, Win rate +17 pp, ELO +532
= Stayed the same
K/R at 0.75, ADR at 79.8
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.75 (at the start 0.72).

Patterns

From the last 176 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Anubis −81 ELO
21 matches · 48% wins
From match 5 of the day +20 ELO
84 matches · 38% wins
Between 18:00 and 24:00 +17 ELO, win rate 39%
On Wednesdays −4 ELO, win rate 44%

Griho_192 loses the most ELO on Anubis: −81 ELO, 48% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 58 · Mirage
  2. Longest win streak: 8 wins in a row · Mirage
  3. Highest rating in a match: 2.26 · Anubis

Maps in detail

from the last 176 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
54% better than 64%
0.79 better than 78%
84.2 better than 72%
1.14 better than 86%
56% of 213 duels better than 80%
33% of 36 situations better than 37%
Dust 237
57% better than 71%
0.69 better than 28%
73.1 better than 14%
0.94 better than 20%
45% of 148 duels better than 21%
50% of 22 situations better than 80%
Ancient22
55% better than 64%
0.74 level
78.3 better than 36%
1.06 better than 68%
51% of 85 duels level
70% of 10 situations better than 98%
Anubis21
48% better than 41%
0.79 better than 79%
85.9 better than 80%
1.16 better than 91%
52% of 104 duels better than 60%
57% of 14 situations better than 91%
Nuke15
73% better than 95%
0.81 better than 71%
81.7 better than 47%
1.21-
59% of 58 duels better than 81%
40% of 10 situations better than 54%
Inferno11
45% -
0.65 -
71.9 -
0.88-
49% of 39 duels -
40% of 5 situations -
Cache8
13% -
0.69 -
70.3 -
0.87-
43% of 30 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Griho_192 plays

Across 176 matches Griho_192 averages K/R 0.75 and ADR 79.5; the rating across the 134 rated matches is 1.07. Biggest strength: Clutch 1v1 won at 46%. That is better than 87% of players on level 9. Most room to improve: Utility with impact at 26%. That is better than only 5% of players on level 9. On average 15.9 kills per match, 47% of them headshots. The strongest map is Nuke with a 73% win rate in 15 matches. In 52 of 134 matches the rating was 1.10 or higher (39%), in 54 it was below 0.90. In 134 matches with detailed stats: 29 4Ks and 2 aces. Best month by rating: September 2026 at 1.07. Griho_192 loses the most ELO on Anubis (−81 ELO, win rate 48%). Things go best on Mirage (+69 ELO, win rate 54%). Improved over the last three months: Headshots +3 pp, Win rate +17 pp, ELO +532. Unchanged in recent months: K/R at 0.75, ADR at 79.8. Last 30 days: 94 matches, win rate 53%, ELO balance +43.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.