GodlyGodZ

CA
136 matches tracked 23 matches in 30 days
ELO ▲ 70
2,188
30-day peak: 2,118
Rank NA ▲ 79 places
#4,279 #574 in CA
30 days · before #4,358 · best #4,279
Last updated:

How does GodlyGodZ play?

Rating 1.01 (from 24 matches) K/R 0.75 ADR 79.6 from 136 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 40% on level 10
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with at least a normal rating (0.90 and up). 58%
Rating spread from 24 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 13% good 1.10 to 1.29 13% normal 0.90 to 1.09 29% weak 0.75 to 0.89 4% very weak below 0.75 38%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (87 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 44%
Opening duels won 50%−1 pp better than 39%

Clutch

Average
Last one alive
Clutch 1v1 won 40%+1 pp better than 59%
Clutch 1v2 won 24%+3 pp better than 68%
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 50%−1 pp better than 46%
AWP share of kills 10%−1 pp better than 56%
K/D 1.02−0.01 better than 44%
Pistol kills per match 2.8
Knife kills 2 in 136 matches

Impact

Average
Damage and big rounds
Rounds with 2K 14.0%+0.7 pp better than 63%
Rounds with 3K 4.1%0.0 pp level
MVPs per match 2.30.0 level
4Ks and aces 17x 4K, 2 aces in 87 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 2.8−1.3 better than 17%
Enemies flashed per round 0.21−0.09 better than 27%
Rounds with a death 73%+2 pp better than 31%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, ADR at 79.2, Headshots at 49%
▼ Got worse
Win rate −9 pp, ELO −267

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: May 2026 with 0.83. Last 3 months: 0.74 (at the start 0.76).

Patterns

From the last 136 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 2 of the day −89 ELO
36 matches · 44% wins
On Mirage −7 ELO
61 matches · 56% wins
On Thursdays −59 ELO, win rate 41%

GodlyGodZ loses the most ELO in match 2 of the day: −89 ELO, 44% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.80 · Mirage
  2. Longest win streak: 7 wins in a row · Ancient
  3. Most kills in a match: 40 · Inferno

Maps in detail

from the last 136 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
56% better than 65%
0.72 better than 39%
77.8 better than 34%
0.97-
46% of 195 duels better than 21%
41% of 17 situations better than 59%
Dust 224
46% better than 28%
0.78 better than 68%
82.8 better than 61%
1.02-
61% of 85 duels better than 91%
50% of 6 situations better than 80%
Ancient18
39% better than 10%
0.79 better than 71%
85.4 better than 70%
0.65-
46% of 46 duels better than 21%
25% of 4 situations better than 21%
Inferno13
38% -
0.77 -
78.8 -
1.29-
44% of 34 duels -
67% of 3 situations -
Anubis11
73% -
0.84 -
85.8 -
1.22-
56% of 34 duels -
43% of 7 situations -
Cache7
14% -
0.61 -
64.4 -
0.88-
50% of 20 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How GodlyGodZ plays

Across 136 matches GodlyGodZ averages K/R 0.75 and ADR 79.6; the rating across the 24 rated matches is 1.01. Most room to improve: Utility damage per round at 2.8. That is better than only 17% of players on level 10. On average 16.6 kills per match, 50% of them headshots. The strongest map is Anubis with a 73% win rate in 11 matches. In 7 of 24 matches the rating was 1.10 or higher (29%), in 10 it was below 0.90. In 87 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: October 2026 at 1.05. GodlyGodZ loses the most ELO in match 2 of the day (−89 ELO, win rate 44%). Things go best in match 3 of the day (+83 ELO, win rate 68%). Got weaker: Win rate −9 pp, ELO −267. Unchanged in recent months: K/R at 0.74, ADR at 79.2, Headshots at 49%. Last 30 days: 23 matches, win rate 35%, ELO balance −89.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.