Ghost_959
How does Ghost_959 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (107 matches).
Opening
AverageClutch
AverageWeapons and aim
AverageImpact
AverageUtility and deaths
AverageProgress
One value per month, dashed line is the Level 6 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.76. Last 3 months: 0.72 (at the start 0.68).
Rating, 1.00 is an average match
Best month: October 2026 with 1.00.
Damage per round (ADR)
Best month: August 2026 with 84.9. Last 3 months: 80.3 (at the start 76.2).
Share of headshot kills
Best month: September 2026 with 56%. Last 3 months: 54% (at the start 51%).
Matches won (win rate)
Best month: October 2026 with 60%. Last 3 months: 52% (at the start 38%).
Best month: July 2026 with 1,402. Last 3 months: 1,309 (at the start 1,204).
Rounds with first kill
Best month: August 2026 with 16%.
1v1 clutches won
Best month: August 2026 with 48%.
Patterns
From the last 170 matches, each row based on 20+ matches.Where does the ELO go?
Ghost_959 loses the most ELO on Ancient: −59 ELO, 35% wins
Records and milestones
from recorded matches- Highest rating in a match: 1.72 · Nuke
- Most kills in a match: 37 · Dust 2
- Longest win streak: 8 wins in a row · Mirage
Maps in detail
from the last 170 matchesCompared with players on the same level who have at least 15 matches on the map.
How Ghost_959 plays
Across 170 matches Ghost_959 averages K/R 0.70 and ADR 78.8; the rating across the 63 rated matches is 0.95. Biggest strength: Rounds with first kill at 14%. That is better than 92% of players on level 6. Most room to improve: Rounds with a death at 77%. That is better than only 11% of players on level 6. On average 15.6 kills per match, 53% of them headshots. The strongest map is Inferno with a 58% win rate in 12 matches. In 17 of 63 matches the rating was 1.10 or higher (27%), in 31 it was below 0.90. In 107 matches with detailed stats: 21 4Ks and 1 aces. Best month by rating: October 2026 at 1.00. Ghost_959 loses the most ELO on Ancient (−59 ELO, win rate 35%). Things go best on Dust 2 (+87 ELO, win rate 51%). Improved over the last three months: K/R +0.04, ADR +4.1, Headshots +3 pp, Win rate +14 pp, ELO +105. Last 30 days: 21 matches, win rate 57%, ELO balance +31.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 6): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.